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r_drawSunRays 1 works with r_ext_framebuffer_multisample > 0 but not r_ext_multisample > 0 (multisample on default framebuffer). I guess it's not valid to read part of the multisample default framebuffer?
In OpenGL2, HUD models are drawn to the default framebuffer directly and are affected by r_ext_multisample and not r_ext_framebuffer_multisample. So r_ext_multisample is still valid to use but it also breaks r_drawSunRays 1. I'm not sure the best way to make both of these work at the moment.
The text was updated successfully, but these errors were encountered:
r_drawSunRays 1 works with r_ext_framebuffer_multisample > 0 but not r_ext_multisample > 0 (multisample on default framebuffer). I guess it's not valid to read part of the multisample default framebuffer?
In OpenGL2, HUD models are drawn to the default framebuffer directly and are affected by r_ext_multisample and not r_ext_framebuffer_multisample. So r_ext_multisample is still valid to use but it also breaks r_drawSunRays 1. I'm not sure the best way to make both of these work at the moment.
The text was updated successfully, but these errors were encountered: