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Unfortunately, this is a current limitation of the rendering engine in Isaac Sim. The team is working on resolving this issue.
However, as a quick fix, you could place walls around the environment so the cameras don't see other environments. Alternately (depending on the use-case), you can use the RayCasterCamera.
I run the tutorial
./isaaclab.sh -p source/standalone/tutorials/04_sensors/add_sensors_on_robot.py --num_evs=10
The camera mounted on the robot can see other robots. I think robots should isolate in each environment and camera should not see robot in other env.
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