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CameraSensor uses ETextureRenderTargetFormat::RTF_RGBA32f, but this format is not supported correctly on macOS or Linux #198

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mikeroberts3000 opened this issue May 5, 2023 · 0 comments

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@mikeroberts3000 mikeroberts3000 changed the title CameraSensor implementation uses ETextureRenderTargetFormat::RTF_RGBA32f, but this format is not supported correctly on macOS or Linux CameraSensor uses ETextureRenderTargetFormat::RTF_RGBA32f, but this format is not supported correctly on macOS or Linux May 5, 2023
@mikeroberts3000 mikeroberts3000 changed the title CameraSensor uses ETextureRenderTargetFormat::RTF_RGBA32f, but this format is not supported correctly on macOS or Linux CameraSensor uses ETextureRenderTargetFormat::RTF_RGBA32f, but this format is not supported correctly on macOS or Linux Jul 14, 2023
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