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In MarieDyna scene, Pause-Resume causes Marie/Dyna to panic #419

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Chitvan opened this issue May 10, 2014 · 3 comments
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In MarieDyna scene, Pause-Resume causes Marie/Dyna to panic #419

Chitvan opened this issue May 10, 2014 · 3 comments

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@Chitvan
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Chitvan commented May 10, 2014

They start attacking Cole.

@WagnerWagnerWagnerWagnerWagnerWagnerWag

Same thing happens in rickRoom. Seems like pausing the game causes BattleScript_NPC to activate. @DaronLee or @JustinHunter know why?

@Chitvan
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Chitvan commented May 10, 2014

The problem was that keyboard input of key 'O' , was set to make NPC players to be angry for testing. I changed the BattleScript_NPC to detect input key 'I' instead of 'O'.

if(Input.GetKeyUp(KeyCode.O)) SetAngry (true);//starts battle when O is pressed for testing.

However, this raises a big bug which is why is Rick's animation playing Cole animation?! Opening a bug for this.

@Chitvan Chitvan closed this as completed May 10, 2014
@WagnerWagnerWagnerWagnerWagnerWagnerWag

hahahaha

On Sat, May 10, 2014 at 3:19 PM, Chitvan notifications@github.com wrote:

Closed #419 #419.


Reply to this email directly or view it on GitHubhttps://github.com//issues/419#event-119847828
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