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Config Options for Separate Mob Colors #16

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emanuelal99 opened this issue Aug 10, 2023 · 5 comments · May be fixed by #31
Open

Config Options for Separate Mob Colors #16

emanuelal99 opened this issue Aug 10, 2023 · 5 comments · May be fixed by #31
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enhancement New feature or request

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@emanuelal99
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Can you add config options to allow custom colors for slimes, squids, and allays individually? Currently, the colors affect all the mobs the same. If you could also include an option to increase or decrease the chance of a non-vanilla color that would be great. Thanks!

@ix0rai
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ix0rai commented Aug 10, 2023

this was implemented in 1.1.0, are the toggles not working?

@ix0rai
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ix0rai commented Aug 10, 2023

you may have been looking at the wiki actually, I'll update it momentarily!

@ix0rai
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ix0rai commented Aug 10, 2023

@emanuelal99 wiki has been updated, see https://github.com/ix0rai/rainglow/wiki/config to learn about the options. If you have improvements to suggest or it doesn't work please tell me!

@ix0rai ix0rai closed this as completed Aug 10, 2023
@ix0rai ix0rai mentioned this issue Aug 10, 2023
@emanuelal99
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emanuelal99 commented Aug 21, 2023

The toggles do work. However, any color options affect all mob types the same if toggled on.

For enhancement: Make different color toggles for different mobs.
Example: This allows you to have rainbow squids while at the same time having only three colors for slimes, etc.

Thanks!

@ix0rai
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ix0rai commented Aug 21, 2023

ah, that's a good idea!

@ix0rai ix0rai reopened this Aug 21, 2023
@ix0rai ix0rai self-assigned this Aug 21, 2023
@ix0rai ix0rai added the enhancement New feature or request label Aug 21, 2023
@ix0rai ix0rai mentioned this issue May 19, 2024
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@ix0rai ix0rai linked a pull request Jun 13, 2024 that will close this issue
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