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Slower machines would benefit greatly from the off-screen graphics page in EGA/VGA 640x350, as this would allow a full-screen in-memory buffer, rather that the disk caching used today. This would also allow Costa to run on computers with an EGA graphics adapter, provided that the graphics adapter has more than 64 KB memory.
All applications except the icon editor can easily be converted to use both. The icon editor would require some extra work, but should be possible to get working.
Ideally, a setting should be added to switch between the two graphics modes, as some users will prefer the look and extra screen real estate of VGA 640x480.
The text was updated successfully, but these errors were encountered:
Slower machines would benefit greatly from the off-screen graphics page in EGA/VGA 640x350, as this would allow a full-screen in-memory buffer, rather that the disk caching used today. This would also allow Costa to run on computers with an EGA graphics adapter, provided that the graphics adapter has more than 64 KB memory.
All applications except the icon editor can easily be converted to use both. The icon editor would require some extra work, but should be possible to get working.
Ideally, a setting should be added to switch between the two graphics modes, as some users will prefer the look and extra screen real estate of VGA 640x480.
The text was updated successfully, but these errors were encountered: