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Saver.cpp
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Saver.cpp
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// Saver.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Saver.h"
#include "drawwnd.h"
#include "Saverdlg.h"
#include "saverwnd.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSaverApp
BEGIN_MESSAGE_MAP(CSaverApp, CWinApp)
//{{AFX_MSG_MAP(CSaverApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
TCHAR szConfig[]=_T("Config");
/////////////////////////////////////////////////////////////////////////////
// CSaverApp construction
CSaverApp::CSaverApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSaverApp object
CSaverApp theApp;
BOOL MatchOption(LPTSTR lpsz, LPTSTR lpszOption)
{
if (lpsz[0] == _T('-') || lpsz[0] == _T('/'))
lpsz++;
lpsz[1]=0;
if (lstrcmpi(lpsz, lpszOption) == 0)
return TRUE;
return FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// CSaverApp initialization
BOOL CSaverApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
Enable3dControls();
SetRegistryKey(_T("Complex\\ProbableWorlds"));
if (__argc == 1 || MatchOption(__argv[1], _T("c"))) DoConfig();
else if (MatchOption(__argv[1], _T("p")))
{
/*
// sorry no preview!!!
CWnd* pParent = CWnd::FromHandle((HWND)atol(__argv[2]));
ASSERT(pParent != NULL);
CDrawWnd* pWnd = new CDrawWnd();
CRect rect;
pParent->GetClientRect(&rect);
pWnd->Create(NULL, WS_VISIBLE|WS_CHILD, rect, pParent, NULL);
m_pMainWnd = pWnd;
return TRUE;
*/
return FALSE;
}
else if (MatchOption(__argv[1], _T("s")))
{
CSaverWnd* pWnd = new CSaverWnd;
pWnd->Create();
m_pMainWnd = pWnd;
return TRUE;
}
/*
CSaverWnd* pWnd = new CSaverWnd;
pWnd->Create();
m_pMainWnd = pWnd;
return TRUE;
*/
return FALSE;
}
void CSaverApp::DoConfig()
{
CSaverDlg dlg;
// build up basepath for module default name... usually c:\windows\trans.xm
char basepath[512];
GetModuleFileName(GetModuleHandle(NULL),basepath,511);
char *tmp = strrchr(basepath, '\\');
sprintf(tmp+1, "trans.xm");
dlg.m_musicDisable = this->GetProfileInt(szConfig, _T("Mute"), 0);
dlg.m_nName = this->GetProfileString(szConfig, _T("FileName"), basepath);
m_pMainWnd = &dlg;
if (dlg.DoModal() == IDOK)
{
this->WriteProfileInt(szConfig, _T("Mute"), dlg.m_musicDisable);
this->WriteProfileString(szConfig, _T("FileName"), dlg.m_nName);
}
}