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etcd.go
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etcd.go
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/*
Copyright 2015 The Kubernetes Authors All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package etcd
import (
"errors"
"fmt"
"sync"
"github.com/GoogleCloudPlatform/kubernetes/pkg/api"
k8serr "github.com/GoogleCloudPlatform/kubernetes/pkg/api/errors"
etcderr "github.com/GoogleCloudPlatform/kubernetes/pkg/api/errors/etcd"
"github.com/GoogleCloudPlatform/kubernetes/pkg/registry/service"
"github.com/GoogleCloudPlatform/kubernetes/pkg/registry/service/allocator"
"github.com/GoogleCloudPlatform/kubernetes/pkg/runtime"
"github.com/GoogleCloudPlatform/kubernetes/pkg/tools"
)
var (
errorUnableToAllocate = errors.New("unable to allocate")
)
// Etcd exposes a service.Allocator that is backed by etcd.
// TODO: allow multiple allocations to be tried at once
// TODO: subdivide the keyspace to reduce conflicts
// TODO: investigate issuing a CAS without reading first
type Etcd struct {
lock sync.Mutex
alloc allocator.Snapshottable
helper tools.EtcdHelper
last string
baseKey string
kind string
}
// Etcd implements allocator.Interface and service.RangeRegistry
var _ allocator.Interface = &Etcd{}
var _ service.RangeRegistry = &Etcd{}
// NewEtcd returns an allocator that is backed by Etcd and can manage
// persisting the snapshot state of allocation after each allocation is made.
func NewEtcd(alloc allocator.Snapshottable, baseKey string, kind string, helper tools.EtcdHelper) *Etcd {
return &Etcd{
alloc: alloc,
helper: helper,
baseKey: baseKey,
kind: kind,
}
}
// Allocate attempts to allocate the item locally and then in etcd.
func (e *Etcd) Allocate(offset int) (bool, error) {
e.lock.Lock()
defer e.lock.Unlock()
ok, err := e.alloc.Allocate(offset)
if !ok || err != nil {
return ok, err
}
err = e.tryUpdate(func() error {
ok, err := e.alloc.Allocate(offset)
if err != nil {
return err
}
if !ok {
return errorUnableToAllocate
}
return nil
})
if err != nil {
if err == errorUnableToAllocate {
return false, nil
}
return false, err
}
return true, nil
}
// AllocateNext attempts to allocate the next item locally and then in etcd.
func (e *Etcd) AllocateNext() (int, bool, error) {
e.lock.Lock()
defer e.lock.Unlock()
offset, ok, err := e.alloc.AllocateNext()
if !ok || err != nil {
return offset, ok, err
}
err = e.tryUpdate(func() error {
ok, err := e.alloc.Allocate(offset)
if err != nil {
return err
}
if !ok {
// update the offset here
offset, ok, err = e.alloc.AllocateNext()
if err != nil {
return err
}
if !ok {
return errorUnableToAllocate
}
return nil
}
return nil
})
return offset, ok, err
}
// Release attempts to release the provided item locally and then in etcd.
func (e *Etcd) Release(item int) error {
e.lock.Lock()
defer e.lock.Unlock()
if err := e.alloc.Release(item); err != nil {
return err
}
return e.tryUpdate(func() error {
return e.alloc.Release(item)
})
}
// tryUpdate performs a read-update to persist the latest snapshot state of allocation.
func (e *Etcd) tryUpdate(fn func() error) error {
err := e.helper.GuaranteedUpdate(e.baseKey, &api.RangeAllocation{}, true,
tools.SimpleUpdate(func(input runtime.Object) (output runtime.Object, err error) {
existing := input.(*api.RangeAllocation)
if len(existing.ResourceVersion) == 0 {
return nil, fmt.Errorf("cannot allocate resources of type %s at this time", e.kind)
}
if existing.ResourceVersion != e.last {
if err := e.alloc.Restore(existing.Range, existing.Data); err != nil {
return nil, err
}
if err := fn(); err != nil {
return nil, err
}
}
e.last = existing.ResourceVersion
rangeSpec, data := e.alloc.Snapshot()
existing.Range = rangeSpec
existing.Data = data
return existing, nil
}),
)
return etcderr.InterpretUpdateError(err, e.kind, "")
}
// Refresh reloads the RangeAllocation from etcd.
func (e *Etcd) Refresh() (*api.RangeAllocation, error) {
e.lock.Lock()
defer e.lock.Unlock()
existing := &api.RangeAllocation{}
if err := e.helper.ExtractObj(e.baseKey, existing, false); err != nil {
if tools.IsEtcdNotFound(err) {
return nil, nil
}
return nil, etcderr.InterpretGetError(err, e.kind, "")
}
return existing, nil
}
// Get returns an api.RangeAllocation that represents the current state in
// etcd. If the key does not exist, the object will have an empty ResourceVersion.
func (e *Etcd) Get() (*api.RangeAllocation, error) {
existing := &api.RangeAllocation{}
if err := e.helper.ExtractObj(e.baseKey, existing, true); err != nil {
return nil, etcderr.InterpretGetError(err, e.kind, "")
}
return existing, nil
}
// CreateOrUpdate attempts to update the current etcd state with the provided
// allocation.
func (e *Etcd) CreateOrUpdate(snapshot *api.RangeAllocation) error {
e.lock.Lock()
defer e.lock.Unlock()
last := ""
err := e.helper.GuaranteedUpdate(e.baseKey, &api.RangeAllocation{}, true,
tools.SimpleUpdate(func(input runtime.Object) (output runtime.Object, err error) {
existing := input.(*api.RangeAllocation)
switch {
case len(snapshot.ResourceVersion) != 0 && len(existing.ResourceVersion) != 0:
if snapshot.ResourceVersion != existing.ResourceVersion {
return nil, k8serr.NewConflict(e.kind, "", fmt.Errorf("the provided resource version does not match"))
}
case len(existing.ResourceVersion) != 0:
return nil, k8serr.NewConflict(e.kind, "", fmt.Errorf("another caller has already initialized the resource"))
}
last = snapshot.ResourceVersion
return snapshot, nil
}),
)
if err != nil {
return etcderr.InterpretUpdateError(err, e.kind, "")
}
err = e.alloc.Restore(snapshot.Range, snapshot.Data)
if err == nil {
e.last = last
}
return err
}
// Implements allocator.Interface::Has
func (e *Etcd) Has(item int) bool {
e.lock.Lock()
defer e.lock.Unlock()
return e.alloc.Has(item)
}
// Implements allocator.Interface::Free
func (e *Etcd) Free() int {
e.lock.Lock()
defer e.lock.Unlock()
return e.alloc.Free()
}