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create_item_card_from_id doesn't support consumables #598
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also create_item_card_from_id is not working for consumable items Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'additional') |
Please, post each issue as it's own issue. Now, first issue, are you sure that you are calling The second one is probably a bug, I need to take a look at how consumables work. |
Sorry @javierriveracastro , I'm editing this to reflect only the issue with the consumable items. |
I'm not sure about what to do with consumables. I have asked on Discord for feedback. Right now I think that showing the system card is probably the best option, but I'm not sure. Maybe someone wants to run macros or add actions to consumables as system support seems quite barebone. |
I think it would be nice for consumables in the sense of a fantasy setting, like "Potion of Giant Strength" that allows you to gain a bonus to a die type for x rounds. Something akin to that? |
If there are no dice rolls in taking the potion then I'm not sure if it needs to [or even can] go through BR2. |
I'll suggest a card with a button to consume the item. The issue that I have is when I click on the consumable the card shows a roll button. I would like to have the card with the description of the item and the consume button. |
At the end consumables show the system card. It has the description (collapsed) and a use and reload button. It is an inconsistency (like running and some other cards), but it is also very resilient to changes in core. |
I'm calling the function create_attribute_card_from_id using as arguments:better rolls version is 3.30
The card in the chat is correct however the console shows an error.
the error from console is
function definition
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