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Common.cs
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Common.cs
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// #define TRACE_RECEIVE
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net;
using System.Net.Sockets;
namespace Hoosier
{
public delegate void ReceiveMessageDelegate( Message message,IPEndPoint sender );
public abstract class Common : IDisposable
{
#region Properties
public const int HooserProtocolPort = 13003;
// List of all foreign hosts encountered thus far.
// Shared by both Monitor and Provider, with the assumption that
// users will normally only implement one or the other half of the
// protocol.
public static Dictionary<IPAddress,string> KnownHosts
= new Dictionary<IPAddress, string>();
public int BroadcastPort { get; protected set; }
public int ListenPort { get; protected set; }
public string Name { get; protected set; }
public bool IgnoreLoopback { get; set; }
public ReceiveMessageDelegate ReceiveMessage;
protected IPEndPoint BroadcastEndPoint;
protected Socket Socket;
protected IPAddress Address;
protected UdpClient Listener;
protected Thread MonitorThread;
bool Done;
#endregion
#region Constructors and IDisposable
public Common( int broadcastPort, int listenPort )
: this( broadcastPort, listenPort, "Unk" )
{
}
public Common( int broadcastPort, int listenPort, string name )
{
BroadcastPort = broadcastPort;
ListenPort = listenPort;
Name = name;
IgnoreLoopback = true;
BroadcastEndPoint
= new IPEndPoint(
IPAddress.Broadcast,
BroadcastPort );
ReceiveMessage += new ReceiveMessageDelegate( ReceiveEventHandler );
}
public void Dispose()
{
Shutdown();
}
#endregion
#region Startup & Shutdown
public void StartServer()
{
Debug.WriteLine( "Hoosier.MonitorThreadBody StartServer" );
Socket
= new Socket(
AddressFamily.InterNetwork,
SocketType.Dgram,
ProtocolType.Udp );
#if MASTER_CONTROLLER
Socket.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.Broadcast,
true );
Socket.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ReuseAddress,
true );
Socket.SetSocketOption(
SocketOptionLevel.Socket,
SocketOptionName.ExclusiveAddressUse,
false );
#else
Socket.EnableBroadcast = true;
Socket.MulticastLoopback = true;
Socket.ExclusiveAddressUse = false;
#endif
string hostname = Dns.GetHostName();
IPHostEntry iphe = Dns.GetHostEntry( hostname );
Address = GetHostAddress();
MonitorThread = new Thread( MonitorThreadBody );
MonitorThread.IsBackground = true;
MonitorThread.Name = Name + " Service Thread";
MonitorThread.Start();
}
public virtual void Shutdown()
{
Debug.WriteLine( "Hoosier.MonitorThreadBody Shutdown" );
Done = true;
// MonitorThread.Abort();
Socket.Shutdown( SocketShutdown.Both );
Socket.Close();
if( Listener != null )
{
Listener.Close();
Listener = null;
}
Debug.WriteLine(
"Hoosier.MonitorThreadBody Join: "
+ MonitorThread.Join( 1000 ).ToString() );
}
#endregion
#region Send and Receive
public void SendTo( byte[] buffer, IPEndPoint endpoint )
{
Socket.SendTo( buffer, endpoint );
}
public void Broadcast( byte[] buffer )
{
Socket.SendTo( buffer, BroadcastEndPoint );
}
public abstract void SendStartupMessage();
#endregion
#region Thread Body
protected void MonitorThreadBody()
{
// listen for more requests
Debug.WriteLine( "Hoosier.MonitorThreadBody listening on "
+ Address.ToString()
+ ":"
+ ListenPort.ToString() );
try
{
Listener = new UdpClient( ListenPort );
#if !MASTER_CONTROLLER
Listener.EnableBroadcast = true;
// listener.ExclusiveAddressUse = false;
Listener.MulticastLoopback = false;
#endif
Debug.WriteLine( "Hoosier.MonitorThreadBody sending StartupMessage" );
SendStartupMessage();
while( !Done )
{
IPEndPoint groupEP = new IPEndPoint( IPAddress.Any, ListenPort );
Debug.WriteLine( "Hoosier.MonitorThreadBody Listener.Receive..." );
byte[] bytes = Listener.Receive( ref groupEP );
Debug.WriteLine( "Hoosier.MonitorThreadBody received " + bytes.Length.ToString() + " bytes" );
if( IgnoreLoopback && Address.Equals( groupEP.Address ) )
{
//Debug.WriteLine( "\t\tIgnoring loopback" );
continue;
}
if( ReceiveMessage != null )
{
Message msg = Message.Decode( bytes );
ReceiveMessage( msg, groupEP );
}
}
}
catch( Exception e )
{
Debug.WriteLine( "Hoosier.MonitorThreadBody Exception: " + e.Message );
}
Debug.WriteLine( "Hoosier.MonitorThreadBody Exits " );
}
#endregion
#region // Receive Event Handler
protected void ReceiveEventHandler( Message msg, IPEndPoint sender )
{
#if TRACE_RECEIVE
Debug.WriteLine(
string.Format(
"\tReceived from {0}:{1}... {2} {3}",
sender.Address.ToString(),
sender.Port.ToString(),
msg.Code,
msg.ServerName ) );
#endif
KnownHosts[ sender.Address ] = msg.ServerName;
}
#endregion
#region GetHostAddress
public static IPAddress GetHostAddress() // IPv4 not v6
{
try
{
string hostname = Dns.GetHostName();
IPHostEntry entry = Dns.GetHostEntry( hostname );
IPAddress[] addrs = entry.AddressList;
foreach( IPAddress addr in entry.AddressList )
{
if( addr.AddressFamily == AddressFamily.InterNetwork )
return addr;
}
}
catch( Exception e )
{
Debug.WriteLine( "GetHostAddress exception: " + e.Message );
}
return null;
}
#endregion
}
}