-
Notifications
You must be signed in to change notification settings - Fork 0
/
alien.py
32 lines (23 loc) · 838 Bytes
/
alien.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
import pygame
from pygame.sprite import Sprite
class Alien(Sprite):
def __init__(self, settings, screen):
super(Alien, self).__init__()
self.screen = screen
self.settings = settings
self.image = pygame.image.load("image/alien.bmp")
self.rect = self.image.get_rect()
self.rect.x = self.rect.width
self.rect.y = self.rect.height
self.x = float(self.rect.x)
def blitme(self):
self.screen.blit(self.image, self.rect)
def update(self):
self.x += self.settings.alien_speed_factor * self.settings.fleet_direction
self.rect.x = self.x
def check_edge(self):
screen_rect = self.screen.get_rect()
if self.rect.right >= screen_rect.right:
return True
elif self.rect.left <= 0:
return True