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Issues: jeffreypersons/Penguin-Quest
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Recreate the previous walk animation using new model
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
Recreate the previous idle animation using new model
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
Re-rig penguin IK using new model
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
Environment: Add an ocean at the end of the level
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
new-feature
New feature of any kind (ex: specific part of a milestone)
#165
opened Nov 25, 2022 by
jeffreypersons
Effects: Add mist/haziness/fog
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
visual-effects
Graphical effects (ex: shaders, lighting, rendering, post-processing)
#164
opened Nov 25, 2022 by
jeffreypersons
Lighting: Simulate sun-like directed light
visual-effects
Graphical effects (ex: shaders, lighting, rendering, post-processing)
#163
opened Nov 25, 2022 by
jeffreypersons
Game Mechanics: Distinct Surface Types
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
game-mechanics
Gameplay elements (ex: player movement, AI, scoring, spawning)
new-feature
New feature of any kind (ex: specific part of a milestone)
#162
opened Nov 25, 2022 by
jeffreypersons
Game Mechanics: Variable Surface Friction
game-mechanics
Gameplay elements (ex: player movement, AI, scoring, spawning)
new-feature
New feature of any kind (ex: specific part of a milestone)
#161
opened Nov 25, 2022 by
jeffreypersons
Game Mechanics: Momentum
game-mechanics
Gameplay elements (ex: player movement, AI, scoring, spawning)
new-feature
New feature of any kind (ex: specific part of a milestone)
#160
opened Nov 25, 2022 by
jeffreypersons
Add a splash screen
game-ui
User interface (ex: menus, hud; ui-elements, fonts)
game-ux
Enhancing the player experience (smoother movement, visual cues)
#159
opened Nov 25, 2022 by
jeffreypersons
Add a modern-looking menu and hud system
game-ui
User interface (ex: menus, hud; ui-elements, fonts)
new-feature
New feature of any kind (ex: specific part of a milestone)
#158
opened Nov 25, 2022 by
jeffreypersons
Mechanics: Constantly Diminishing Health Bar
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
epic
Set of related issues that make up a larger whole (ex: inventory system)
game-mechanics
Gameplay elements (ex: player movement, AI, scoring, spawning)
game-ui
User interface (ex: menus, hud; ui-elements, fonts)
new-feature
New feature of any kind (ex: specific part of a milestone)
visual-effects
Graphical effects (ex: shaders, lighting, rendering, post-processing)
#10
opened May 12, 2020 by
jeffreypersons
Game Introductory Cut-scene and Tutorial
animation
Animating (ex: character rigging, state machines, transitions, ik solvers)
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
docs
Documentation (ex: quick start guide, readme, env setup, dev guide)
epic
Set of related issues that make up a larger whole (ex: inventory system)
game-ux
Enhancing the player experience (smoother movement, visual cues)
new-feature
New feature of any kind (ex: specific part of a milestone)
#6
opened May 12, 2020 by
jeffreypersons
Level Design: Checkpoints and Spawning System
game-mechanics
Gameplay elements (ex: player movement, AI, scoring, spawning)
new-feature
New feature of any kind (ex: specific part of a milestone)
#3
opened May 12, 2020 by
jeffreypersons
ProTip!
Exclude everything labeled
bug
with -label:bug.