Game Introductory Cut-scene and Tutorial #6
Labels
animation
Animating (ex: character rigging, state machines, transitions, ik solvers)
art-assets
Art content (ex: sprites, visual assets, environmental art, platforms)
docs
Documentation (ex: quick start guide, readme, env setup, dev guide)
epic
Set of related issues that make up a larger whole (ex: inventory system)
game-ux
Enhancing the player experience (smoother movement, visual cues)
new-feature
New feature of any kind (ex: specific part of a milestone)
Game Introductory Cut-scene and Tutorial
Should have an introduction detailing the backstory, setting the scene, and have some popups or something summarizing the key controls.
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