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In multiplayer, lag sometimes mounts and the hud will stop updating your condition. This can lead to sudden death when it suddenly updates and you find out you've been unknowingly freezing and exhausted for a while.
A telltale sign that this is happening is when you switch between items in your hotbar and the name of the item doesn't appear, the workaround being to get someplace warm and lay down until lag subsides.
Reducing lag would help alleviate the problem, but a proper fix would likely be to move some of the code to client-side.
The text was updated successfully, but these errors were encountered:
Further testing: I've notice that at least some exhaustion effects do happen regardless of what the hud says, I was experiencing major movement and jump penalties with white level energy/thirst and only yellow hunger. So that's getting updated, but not the hud itself.
Logging out and back in fixes the hud lag.
Continued testing seems to show that the problem is solved well enough that complaints about it have ceased. With update rate reduced, the hud rarely lags more than a second or two. Closing.
In multiplayer, lag sometimes mounts and the hud will stop updating your condition. This can lead to sudden death when it suddenly updates and you find out you've been unknowingly freezing and exhausted for a while.
A telltale sign that this is happening is when you switch between items in your hotbar and the name of the item doesn't appear, the workaround being to get someplace warm and lay down until lag subsides.
Reducing lag would help alleviate the problem, but a proper fix would likely be to move some of the code to client-side.
The text was updated successfully, but these errors were encountered: