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legacyFakeTimers.ts
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legacyFakeTimers.ts
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/**
* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint-disable local/prefer-spread-eventually */
import {promisify} from 'util';
import {StackTraceConfig, formatStackTrace} from 'jest-message-util';
import type {
FunctionLike,
Mock,
ModuleMocker,
UnknownFunction,
} from 'jest-mock';
import {setGlobal} from 'jest-util';
type Callback = (...args: Array<unknown>) => void;
type TimerID = string;
type Tick = {
uuid: string;
callback: Callback;
};
type Timer = {
type: string;
callback: Callback;
expiry: number;
interval?: number;
};
type TimerAPI = {
cancelAnimationFrame: typeof globalThis.cancelAnimationFrame;
clearImmediate: typeof globalThis.clearImmediate;
clearInterval: typeof globalThis.clearInterval;
clearTimeout: typeof globalThis.clearTimeout;
nextTick: typeof process.nextTick;
requestAnimationFrame: typeof globalThis.requestAnimationFrame;
setImmediate: typeof globalThis.setImmediate;
setInterval: typeof globalThis.setInterval;
setTimeout: typeof globalThis.setTimeout;
};
type FakeTimerAPI = {
cancelAnimationFrame: Mock<FakeTimers['_fakeClearTimer']>;
clearImmediate: Mock<FakeTimers['_fakeClearImmediate']>;
clearInterval: Mock<FakeTimers['_fakeClearTimer']>;
clearTimeout: Mock<FakeTimers['_fakeClearTimer']>;
nextTick: Mock<FakeTimers['_fakeNextTick']>;
requestAnimationFrame: Mock<FakeTimers['_fakeRequestAnimationFrame']>;
setImmediate: Mock<FakeTimers['_fakeSetImmediate']>;
setInterval: Mock<FakeTimers['_fakeSetInterval']>;
setTimeout: Mock<FakeTimers['_fakeSetTimeout']>;
};
type TimerConfig<Ref> = {
idToRef: (id: number) => Ref;
refToId: (ref: Ref) => number | void;
};
const MS_IN_A_YEAR = 31536000000;
export default class FakeTimers<TimerRef = unknown> {
private _cancelledTicks!: Record<string, boolean>;
private _config: StackTraceConfig;
private _disposed?: boolean;
private _fakeTimerAPIs!: FakeTimerAPI;
private _global: typeof globalThis;
private _immediates!: Array<Tick>;
private _maxLoops: number;
private _moduleMocker: ModuleMocker;
private _now!: number;
private _ticks!: Array<Tick>;
private _timerAPIs: TimerAPI;
private _timers!: Map<string, Timer>;
private _uuidCounter: number;
private _timerConfig: TimerConfig<TimerRef>;
constructor({
global,
moduleMocker,
timerConfig,
config,
maxLoops,
}: {
global: typeof globalThis;
moduleMocker: ModuleMocker;
timerConfig: TimerConfig<TimerRef>;
config: StackTraceConfig;
maxLoops?: number;
}) {
this._global = global;
this._timerConfig = timerConfig;
this._config = config;
this._maxLoops = maxLoops || 100000;
this._uuidCounter = 1;
this._moduleMocker = moduleMocker;
// Store original timer APIs for future reference
this._timerAPIs = {
cancelAnimationFrame: global.cancelAnimationFrame,
clearImmediate: global.clearImmediate,
clearInterval: global.clearInterval,
clearTimeout: global.clearTimeout,
nextTick: global.process && global.process.nextTick,
requestAnimationFrame: global.requestAnimationFrame,
setImmediate: global.setImmediate,
setInterval: global.setInterval,
setTimeout: global.setTimeout,
};
this.reset();
}
clearAllTimers(): void {
this._immediates = [];
this._timers.clear();
}
dispose(): void {
this._disposed = true;
this.clearAllTimers();
}
reset(): void {
this._cancelledTicks = {};
this._now = 0;
this._ticks = [];
this._immediates = [];
this._timers = new Map();
}
runAllTicks(): void {
this._checkFakeTimers();
// Only run a generous number of ticks and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const tick = this._ticks.shift();
if (tick === undefined) {
break;
}
if (
!Object.prototype.hasOwnProperty.call(this._cancelledTicks, tick.uuid)
) {
// Callback may throw, so update the map prior calling.
this._cancelledTicks[tick.uuid] = true;
tick.callback();
}
}
if (i === this._maxLoops) {
throw new Error(
`Ran ${this._maxLoops} ticks, and there are still more! ` +
"Assuming we've hit an infinite recursion and bailing out...",
);
}
}
runAllImmediates(): void {
this._checkFakeTimers();
// Only run a generous number of immediates and then bail.
let i;
for (i = 0; i < this._maxLoops; i++) {
const immediate = this._immediates.shift();
if (immediate === undefined) {
break;
}
this._runImmediate(immediate);
}
if (i === this._maxLoops) {
throw new Error(
`Ran ${this._maxLoops} immediates, and there are still more! Assuming ` +
"we've hit an infinite recursion and bailing out...",
);
}
}
private _runImmediate(immediate: Tick) {
try {
immediate.callback();
} finally {
this._fakeClearImmediate(immediate.uuid);
}
}
runAllTimers(): void {
this._checkFakeTimers();
this.runAllTicks();
this.runAllImmediates();
// Only run a generous number of timers and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const nextTimerHandle = this._getNextTimerHandle();
// If there are no more timer handles, stop!
if (nextTimerHandle === null) {
break;
}
this._runTimerHandle(nextTimerHandle);
// Some of the immediate calls could be enqueued
// during the previous handling of the timers, we should
// run them as well.
if (this._immediates.length) {
this.runAllImmediates();
}
if (this._ticks.length) {
this.runAllTicks();
}
}
if (i === this._maxLoops) {
throw new Error(
`Ran ${this._maxLoops} timers, and there are still more! ` +
"Assuming we've hit an infinite recursion and bailing out...",
);
}
}
runOnlyPendingTimers(): void {
// We need to hold the current shape of `this._timers` because existing
// timers can add new ones to the map and hence would run more than necessary.
// See https://github.com/facebook/jest/pull/4608 for details
const timerEntries = Array.from(this._timers.entries());
this._checkFakeTimers();
this._immediates.forEach(this._runImmediate, this);
timerEntries
.sort(([, left], [, right]) => left.expiry - right.expiry)
.forEach(([timerHandle]) => this._runTimerHandle(timerHandle));
}
advanceTimersToNextTimer(steps = 1): void {
if (steps < 1) {
return;
}
const nextExpiry = Array.from(this._timers.values()).reduce(
(minExpiry: number | null, timer: Timer): number => {
if (minExpiry === null || timer.expiry < minExpiry) return timer.expiry;
return minExpiry;
},
null,
);
if (nextExpiry !== null) {
this.advanceTimersByTime(nextExpiry - this._now);
this.advanceTimersToNextTimer(steps - 1);
}
}
advanceTimersByTime(msToRun: number): void {
this._checkFakeTimers();
// Only run a generous number of timers and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const timerHandle = this._getNextTimerHandle();
// If there are no more timer handles, stop!
if (timerHandle === null) {
break;
}
const timerValue = this._timers.get(timerHandle);
if (timerValue === undefined) {
break;
}
const nextTimerExpiry = timerValue.expiry;
if (this._now + msToRun < nextTimerExpiry) {
// There are no timers between now and the target we're running to, so
// adjust our time cursor and quit
this._now += msToRun;
break;
} else {
msToRun -= nextTimerExpiry - this._now;
this._now = nextTimerExpiry;
this._runTimerHandle(timerHandle);
}
}
if (i === this._maxLoops) {
throw new Error(
`Ran ${this._maxLoops} timers, and there are still more! ` +
"Assuming we've hit an infinite recursion and bailing out...",
);
}
}
runWithRealTimers(cb: Callback): void {
const prevClearImmediate = this._global.clearImmediate;
const prevClearInterval = this._global.clearInterval;
const prevClearTimeout = this._global.clearTimeout;
const prevNextTick = this._global.process.nextTick;
const prevSetImmediate = this._global.setImmediate;
const prevSetInterval = this._global.setInterval;
const prevSetTimeout = this._global.setTimeout;
this.useRealTimers();
let cbErr = null;
let errThrown = false;
try {
cb();
} catch (e) {
errThrown = true;
cbErr = e;
}
this._global.clearImmediate = prevClearImmediate;
this._global.clearInterval = prevClearInterval;
this._global.clearTimeout = prevClearTimeout;
this._global.process.nextTick = prevNextTick;
this._global.setImmediate = prevSetImmediate;
this._global.setInterval = prevSetInterval;
this._global.setTimeout = prevSetTimeout;
if (errThrown) {
throw cbErr;
}
}
useRealTimers(): void {
const global = this._global;
if (typeof global.cancelAnimationFrame === 'function') {
setGlobal(
global,
'cancelAnimationFrame',
this._timerAPIs.cancelAnimationFrame,
);
}
if (typeof global.clearImmediate === 'function') {
setGlobal(global, 'clearImmediate', this._timerAPIs.clearImmediate);
}
setGlobal(global, 'clearInterval', this._timerAPIs.clearInterval);
setGlobal(global, 'clearTimeout', this._timerAPIs.clearTimeout);
if (typeof global.requestAnimationFrame === 'function') {
setGlobal(
global,
'requestAnimationFrame',
this._timerAPIs.requestAnimationFrame,
);
}
if (typeof global.setImmediate === 'function') {
setGlobal(global, 'setImmediate', this._timerAPIs.setImmediate);
}
setGlobal(global, 'setInterval', this._timerAPIs.setInterval);
setGlobal(global, 'setTimeout', this._timerAPIs.setTimeout);
global.process.nextTick = this._timerAPIs.nextTick;
}
useFakeTimers(): void {
this._createMocks();
const global = this._global;
if (typeof global.cancelAnimationFrame === 'function') {
setGlobal(
global,
'cancelAnimationFrame',
this._fakeTimerAPIs.cancelAnimationFrame,
);
}
if (typeof global.clearImmediate === 'function') {
setGlobal(global, 'clearImmediate', this._fakeTimerAPIs.clearImmediate);
}
setGlobal(global, 'clearInterval', this._fakeTimerAPIs.clearInterval);
setGlobal(global, 'clearTimeout', this._fakeTimerAPIs.clearTimeout);
if (typeof global.requestAnimationFrame === 'function') {
setGlobal(
global,
'requestAnimationFrame',
this._fakeTimerAPIs.requestAnimationFrame,
);
}
if (typeof global.setImmediate === 'function') {
setGlobal(global, 'setImmediate', this._fakeTimerAPIs.setImmediate);
}
setGlobal(global, 'setInterval', this._fakeTimerAPIs.setInterval);
setGlobal(global, 'setTimeout', this._fakeTimerAPIs.setTimeout);
global.process.nextTick = this._fakeTimerAPIs.nextTick;
}
getTimerCount(): number {
this._checkFakeTimers();
return this._timers.size + this._immediates.length + this._ticks.length;
}
private _checkFakeTimers() {
// @ts-expect-error: condition always returns 'true'
if (this._global.setTimeout !== this._fakeTimerAPIs?.setTimeout) {
this._global.console.warn(
'A function to advance timers was called but the timers API is not ' +
'mocked with fake timers. Call `jest.useFakeTimers()` in this ' +
'test or enable fake timers globally by setting ' +
'`"timers": "fake"` in ' +
'the configuration file. This warning is likely a result of a ' +
'default configuration change in Jest 15.\n\n' +
'Release Blog Post: https://jestjs.io/blog/2016/09/01/jest-15\n' +
`Stack Trace:\n${formatStackTrace(new Error().stack!, this._config, {
noStackTrace: false,
})}`,
);
}
}
private _createMocks() {
const fn = <T extends FunctionLike = UnknownFunction>(implementation?: T) =>
this._moduleMocker.fn(implementation);
const promisifiableFakeSetTimeout = fn(this._fakeSetTimeout.bind(this));
// @ts-expect-error: no index
promisifiableFakeSetTimeout[promisify.custom] = (
delay?: number,
arg?: unknown,
) =>
new Promise(resolve => promisifiableFakeSetTimeout(resolve, delay, arg));
this._fakeTimerAPIs = {
cancelAnimationFrame: fn(this._fakeClearTimer.bind(this)),
clearImmediate: fn(this._fakeClearImmediate.bind(this)),
clearInterval: fn(this._fakeClearTimer.bind(this)),
clearTimeout: fn(this._fakeClearTimer.bind(this)),
nextTick: fn(this._fakeNextTick.bind(this)),
requestAnimationFrame: fn(this._fakeRequestAnimationFrame.bind(this)),
setImmediate: fn(this._fakeSetImmediate.bind(this)),
setInterval: fn(this._fakeSetInterval.bind(this)),
setTimeout: promisifiableFakeSetTimeout,
};
}
private _fakeClearTimer(timerRef: TimerRef) {
const uuid = this._timerConfig.refToId(timerRef);
if (uuid) {
this._timers.delete(String(uuid));
}
}
private _fakeClearImmediate(uuid: TimerID) {
this._immediates = this._immediates.filter(
immediate => immediate.uuid !== uuid,
);
}
private _fakeNextTick(callback: Callback, ...args: Array<unknown>) {
if (this._disposed) {
return;
}
const uuid = String(this._uuidCounter++);
this._ticks.push({
callback: () => callback.apply(null, args),
uuid,
});
const cancelledTicks = this._cancelledTicks;
this._timerAPIs.nextTick(() => {
if (!Object.prototype.hasOwnProperty.call(cancelledTicks, uuid)) {
// Callback may throw, so update the map prior calling.
cancelledTicks[uuid] = true;
callback.apply(null, args);
}
});
}
private _fakeRequestAnimationFrame(callback: Callback) {
return this._fakeSetTimeout(() => {
// TODO: Use performance.now() once it's mocked
callback(this._now);
}, 1000 / 60);
}
private _fakeSetImmediate(callback: Callback, ...args: Array<unknown>) {
if (this._disposed) {
return null;
}
const uuid = String(this._uuidCounter++);
this._immediates.push({
callback: () => callback.apply(null, args),
uuid,
});
this._timerAPIs.setImmediate(() => {
if (this._immediates.find(x => x.uuid === uuid)) {
try {
callback.apply(null, args);
} finally {
this._fakeClearImmediate(uuid);
}
}
});
return uuid;
}
private _fakeSetInterval(
callback: Callback,
intervalDelay?: number,
...args: Array<unknown>
) {
if (this._disposed) {
return null;
}
if (intervalDelay == null) {
intervalDelay = 0;
}
const uuid = this._uuidCounter++;
this._timers.set(String(uuid), {
callback: () => callback.apply(null, args),
expiry: this._now + intervalDelay,
interval: intervalDelay,
type: 'interval',
});
return this._timerConfig.idToRef(uuid);
}
private _fakeSetTimeout(
callback: Callback,
delay?: number,
...args: Array<unknown>
) {
if (this._disposed) {
return null;
}
// eslint-disable-next-line no-bitwise
delay = Number(delay) | 0;
const uuid = this._uuidCounter++;
this._timers.set(String(uuid), {
callback: () => callback.apply(null, args),
expiry: this._now + delay,
interval: undefined,
type: 'timeout',
});
return this._timerConfig.idToRef(uuid);
}
private _getNextTimerHandle() {
let nextTimerHandle = null;
let soonestTime = MS_IN_A_YEAR;
this._timers.forEach((timer, uuid) => {
if (timer.expiry < soonestTime) {
soonestTime = timer.expiry;
nextTimerHandle = uuid;
}
});
return nextTimerHandle;
}
private _runTimerHandle(timerHandle: TimerID) {
const timer = this._timers.get(timerHandle);
if (!timer) {
return;
}
switch (timer.type) {
case 'timeout':
this._timers.delete(timerHandle);
timer.callback();
break;
case 'interval':
timer.expiry = this._now + (timer.interval || 0);
timer.callback();
break;
default:
throw new Error(`Unexpected timer type: ${timer.type}`);
}
}
}