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padding_ui.go
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padding_ui.go
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package ui
import (
. "github.com/cloudfoundry/bosh-cli/ui/table"
)
type paddingUIMode int
const (
paddingUIModeNone paddingUIMode = iota
paddingUIModeRaw
paddingUIModeAuto
paddingUIModeAskText
)
type paddingUI struct {
parent UI
prevMode paddingUIMode
}
func NewPaddingUI(parent UI) UI {
return &paddingUI{parent: parent}
}
func (ui *paddingUI) ErrorLinef(pattern string, args ...interface{}) {
ui.padBefore(paddingUIModeAuto)
ui.parent.ErrorLinef(pattern, args...)
}
func (ui *paddingUI) PrintLinef(pattern string, args ...interface{}) {
ui.padBefore(paddingUIModeAuto)
ui.parent.PrintLinef(pattern, args...)
}
func (ui *paddingUI) BeginLinef(pattern string, args ...interface{}) {
ui.padBefore(paddingUIModeRaw)
ui.parent.BeginLinef(pattern, args...)
}
func (ui *paddingUI) EndLinef(pattern string, args ...interface{}) {
ui.padBefore(paddingUIModeRaw)
ui.parent.EndLinef(pattern, args...)
}
func (ui *paddingUI) PrintBlock(block string) {
ui.padBefore(paddingUIModeRaw)
ui.parent.PrintBlock(block)
}
func (ui *paddingUI) PrintErrorBlock(block string) {
ui.padBefore(paddingUIModeRaw)
ui.parent.PrintErrorBlock(block)
}
func (ui *paddingUI) PrintTable(table Table) {
ui.padBefore(paddingUIModeAuto)
ui.parent.PrintTable(table)
}
func (ui *paddingUI) AskForText(label string) (string, error) {
ui.padBefore(paddingUIModeAskText)
return ui.parent.AskForText(label)
}
func (ui *paddingUI) AskForChoice(label string, options []string) (int, error) {
ui.padBefore(paddingUIModeAuto)
return ui.parent.AskForChoice(label, options)
}
func (ui *paddingUI) AskForPassword(label string) (string, error) {
ui.padBefore(paddingUIModeAskText)
return ui.parent.AskForPassword(label)
}
func (ui *paddingUI) AskForConfirmation() error {
ui.padBefore(paddingUIModeAuto)
return ui.parent.AskForConfirmation()
}
func (ui *paddingUI) IsInteractive() bool {
return ui.parent.IsInteractive()
}
func (ui *paddingUI) Flush() {
ui.parent.Flush()
}
func (ui *paddingUI) padBefore(currMode paddingUIMode) {
switch {
case ui.prevMode == paddingUIModeNone:
// do nothing on the first time UI is called
case ui.prevMode == paddingUIModeAskText && currMode == paddingUIModeAskText:
// do nothing
case ui.prevMode == paddingUIModeRaw && currMode == paddingUIModeRaw:
// do nothing
default:
ui.parent.PrintLinef("")
}
ui.prevMode = currMode
}