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build-win32.bat
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build-win32.bat
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@echo off
echo./*
echo.* Check VC++ environment...
echo.*/
echo.
if defined VS90COMNTOOLS (
set VSVARS="%VS90COMNTOOLS%vsvars32.bat"
set VC_VER=90
) else if defined VS100COMNTOOLS (
set VSVARS="%VS100COMNTOOLS%vsvars32.bat"
set VC_VER=100
)
if not defined VSVARS (
echo Can't find VC2008 or VC2010 installed!
goto ERROR
)
echo./*
echo.* Building cocos2d-x library binary, please wait a while...
echo.*/
echo.
call %VSVARS%
if %VC_VER%==90 (
vcbuild /MP /M10 cocos2d-win32.vc2008.sln $ALL
) else if %VC_VER%==100 (
msbuild cocos2d-win32.vc2010.sln /p:Configuration="Debug"
msbuild cocos2d-win32.vc2010.sln /p:Configuration="Release"
) else (
echo Script error.
goto ERROR
)
echo./*
echo.* Check the cocos2d-win32 application "tests.exe" ...
echo.*/
echo.
cd ".\Release.win32\"
set CC_TEST_BIN=tests.exe
set CC_TEST_RES=..\tests\Resources\*.*
set CC_HELLOWORLD_RES=..\HelloWorld\Resources\*.*
set CC_HELLOLUA_RES=..\HelloLua\Resources\*.*
if not exist "%CC_TEST_BIN%" (
echo Can't find the binary "tests.exe", is there build error?
goto ERROR
)
echo./*
echo.* Run cocos2d-win32 tests.exe and view Cocos2d-x Application Wizard for Visual Studio User Guide.
echo.*/
echo.
xcopy /E /Y /Q "%CC_TEST_RES%" .
xcopy /E /Y /Q "%CC_HELLOWORLD_RES%" .
xcopy /E /Y /Q "%CC_HELLOLUA_RES%" .
call "%CC_TEST_BIN%"
start http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Cocos2d-x_Application_Wizard_for_Visual_Studio_User_Guide
goto EOF
:ERROR
pause
:EOF