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How easy could wii remote support be added to this? Mine is connected but on Steam it doesn't display the gyroscope settings just as a generic 360 controller, however during the controller configuration is detects the gyro axis and attachs them to the keys. I'm guessing its just missing the proper controller layout for steam.
The text was updated successfully, but these errors were encountered:
It wouldn't be easy, to be honest. I'd have to get my hands on a Wiimote and MotionPlus. I'd have to find good resources for how to interpret the data that comes out of it, although I'm sure there are plenty such resources online. But it'd take some time, and isn't a priority compared to other things at the moment.
* Renamed the current "world*" options to PLAYER_TURN/LEAN, improved behaviour at extreme angles, and added real WORLD_TURN/LEAN.
I don't know if you want this to be a new feature version so soon after the last one. I put it as a bug fix version. Noted backwards compatibility issue with 3.2.0 in changelog.
* Adding analog triggers as digital bindings
* Missing binding and bugfix
* v3.2.1 changelog
Co-authored-by: Jibb Smart <smartjibb@hotmail.com>
Hello,
How easy could wii remote support be added to this? Mine is connected but on Steam it doesn't display the gyroscope settings just as a generic 360 controller, however during the controller configuration is detects the gyro axis and attachs them to the keys. I'm guessing its just missing the proper controller layout for steam.
The text was updated successfully, but these errors were encountered: