--One mainline mesa experimental open source radeon gpu out performs 66.5% better than two windows 10 (AMD driver final) crossfire radeon gpu's
This repository provides the instructions on how to compile mainline mesa with experimental compilers and unsupported optimisations for the best/fastest possible working frame rate. I'd anticipate this would be appealing to an audience of gamers, top benchmark enthusiasts or possibly the mesa 3d dev's looking forward to doing something like adding new features as experimental compilers become supported and stable. See the detailed benchmarks at https://github.com/jjaxse2017/Mainline-Mesa-Expermental/blob/master/detailed%20benchmarks
Goto the release page for the compile instructions/files at https://github.com/jjaxse2017/Mainline-Mesa-Expermental/releases and download the latest release. A bonus Mesa 18.0-dev used to benchmark the winning amd drivers are linked to the release, anyone with other cards, I'd be happy to know about your results.
FPS: | 93.9 |
Score: | 2240 |
Min FPS: | 32.6 |
Max FPS: | 157.6 |
Platform: | Linux 4.14.0-999-generic x86_64 |
CPU model: | Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (3829MHz) x2 |
GPU model: | AMD Radeon HD 5800 Series (1024MB) x1 |
Render: | OpenGL |
Mode: | 1680x1050 8xAA windowed |
Preset | Custom |
Quality | High |
Tessellation: | Disabled |
FPS: | 56.4 |
Score: | 1422 |
Min FPS: | 8.6 |
Max FPS: | 99.5 |
Platform: | Windows NT 6.2 (build 9200) 64bit |
CPU model: | Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (3829MHz) x2 |
GPU model: | AMD Radeon HD 5800 Series 15.201.1151.1008 (1024MB) x2 |
Render: | Direct3D11 |
Mode: | 1680x1050 8xAA fullscreen |
Preset | Custom |
Quality | High |
Tessellation: | Disabled |