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OpenGL and Vulkan #15

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ShalokShalom opened this issue Jan 24, 2018 · 1 comment
Closed

OpenGL and Vulkan #15

ShalokShalom opened this issue Jan 24, 2018 · 1 comment

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@ShalokShalom
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ShalokShalom commented Jan 24, 2018

Well, since a huge number of game developers prefer to work on macOS and some specific people are interested in a Linux version (me ;D) - is this here the official issue about the implementation of OpenGL.

@jmquigs
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jmquigs commented Jan 24, 2018

For Linux, its possible it might work under Wine already (the DLL injection might cause issues. I did not really do that properly and need to rewrite it to use a more standard method).

For 3D renderers, the most important is 64-bit D3D11 since that opens up a significant number of more recent games.

Anyway this project is not a priority for me at this time. If I do anything in the near future, it will be fix the DLL injection on windows. I welcome PRs though :)

@jmquigs jmquigs closed this as not planned Won't fix, can't repro, duplicate, stale Mar 2, 2023
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