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SConstruct.old
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SConstruct.old
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# Use this SConstruct if you are using scons < 1.x
# Just replace the SConstruct file with this one
# cp SConstruct.old SConstruct
import os
import sys
import platform
opts = Options()
opts.AddOptions(
BoolOption('FRAMESKIP', 'Enable frameskipping', 1),
BoolOption('OPENGL', 'Enable OpenGL support', 1),
BoolOption('LSB_FIRST', 'Least signficant byte first (non-PPC)', 1),
BoolOption('DEBUG', 'Build with debugging symbols', 1),
BoolOption('LUA', 'Enable Lua support', 1),
BoolOption('NEWPPU', 'Enable new PPU core', 1),
BoolOption('CREATE_AVI', 'Enable avi creation support (SDL only)', 0),
BoolOption('LOGO', 'Enable a logoscreen when creating avis (SDL only)', '1'),
BoolOption('GTK', 'Enable GTK2 GUI (SDL only)', 1),
BoolOption('GTK_LITE', 'Enable GTK2 for dialogs only', 0)
)
env = Environment(options = opts)
# LSB_FIRST must be off for PPC to compile
if platform.system == "ppc":
env['LSB_FIRST'] = 0
# Default compiler flags:
env.Append(CCFLAGS = ['-Wall', '-Wno-write-strings', '-Wno-sign-compare', '-O2', '-Isrc/lua/src'])
if os.environ.has_key('PLATFORM'):
env.Replace(PLATFORM = os.environ['PLATFORM'])
if os.environ.has_key('CC'):
env.Replace(CC = os.environ['CC'])
if os.environ.has_key('CXX'):
env.Replace(CXX = os.environ['CXX'])
if os.environ.has_key('WINDRES'):
env.Replace(WINDRES = os.environ['WINDRES'])
if os.environ.has_key('CFLAGS'):
env.Append(CCFLAGS = os.environ['CFLAGS'].split())
if os.environ.has_key('LDFLAGS'):
env.Append(LINKFLAGS = os.environ['LDFLAGS'].split())
print "platform: ", env['PLATFORM']
# special flags for cygwin
# we have to do this here so that the function and lib checks will go through mingw
if env['PLATFORM'] == 'cygwin':
env.Append(CCFLAGS = " -mno-cygwin")
env.Append(LINKFLAGS = " -mno-cygwin")
env['LIBS'] = ['wsock32'];
if env['PLATFORM'] == 'win32':
env.Append(CPPPATH = [".", "drivers/win/", "drivers/common/", "drivers/", "drivers/win/zlib", "drivers/win/directx", "drivers/win/lua/include"])
env.Append(CPPDEFINES = ["PSS_STYLE=2", "WIN32", "_USE_SHARED_MEMORY_", "NETWORK", "FCEUDEF_DEBUGGER", "NOMINMAX", "NEED_MINGW_HACKS", "_WIN32_IE=0x0600"])
env.Append(LIBS = ["rpcrt4", "comctl32", "vfw32", "winmm", "ws2_32", "comdlg32", "ole32", "gdi32", "htmlhelp"])
else:
conf = Configure(env)
if not conf.CheckLib('SDL'):
print 'Did not find libSDL or SDL.lib, exiting!'
Exit(1)
if not conf.CheckLib('z', autoadd=1):
print 'Did not find libz or z.lib, exiting!'
Exit(1)
if env['GTK'] or env['GTK_LITE']:
# Add compiler and linker flags from pkg-config
env.ParseConfig('pkg-config --cflags --libs gtk+-2.0')
env.Append(CPPDEFINES=["_GTK2"])
if env['GTK']:
env.Append(CCFLAGS = ["-D_GTK"])
env.Append(CCFLAGS =["-D_GTK_LITE"])
if env['GTK_LITE']:
env.Append(CCFLAGS =["-D_GTK_LITE"])
### Lua platform defines
### Applies to all files even though only lua needs it, but should be ok
if env['LUA']:
if env['PLATFORM'] == 'darwin':
# Define LUA_USE_MACOSX otherwise we can't bind external libs from lua
env.Append(CCFLAGS = ["-DLUA_USE_MACOSX"])
if env['PLATFORM'] == 'posix':
# If we're POSIX, we use LUA_USE_LINUX since that combines usual lua posix defines with dlfcn calls for dynamic library loading.
# Should work on any *nix
env.Append(CCFLAGS = ["-DLUA_USE_LINUX"])
### Search for gd if we're not in Windows
if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI'] and env['LOGO']:
gd = conf.CheckLib('gd', autoadd=1)
if gd == 0:
env['LOGO'] = 0
print 'Did not find libgd, you won\'t be able to create a logo screen for your avis.'
if conf.CheckFunc('asprintf'):
conf.env.Append(CCFLAGS = " -DHAVE_ASPRINTF")
if env['OPENGL'] and conf.CheckLibWithHeader('GL', 'GL/gl.h', 'c++', autoadd=1):
conf.env.Append(CCFLAGS = " -DOPENGL")
conf.env.Append(CPPDEFINES = ['PSS_STYLE=1'])
# parse SDL cflags/libs
env.ParseConfig('sdl-config --cflags --libs')
env.Append(CPPDEFINES=["_S9XLUA_H"])
env = conf.Finish()
if sys.byteorder == 'little' or env['PLATFORM'] == 'win32':
env.Append(CPPDEFINES = ['LSB_FIRST'])
if env['FRAMESKIP']:
env.Append(CPPDEFINES = ['FRAMESKIP'])
print "base CPPDEFINES:",env['CPPDEFINES']
print "base CCFLAGS:",env['CCFLAGS']
if env['DEBUG']:
env.Append(CPPDEFINES=["_DEBUG"], CCFLAGS = ['-g'])
if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI']:
env.Append(CPPDEFINES=["CREATE_AVI"])
else:
env['CREATE_AVI']=0;
Export('env')
SConscript('src/SConscript')
# Install rules
exe_suffix = ''
if env['PLATFORM'] == 'win32':
exe_suffix = '.exe'
fceux_src = 'src/fceux' + exe_suffix
fceux_dst = 'bin/fceux' + exe_suffix
auxlib_src = 'src/auxlib.lua'
auxlib_dst = 'bin/auxlib.lua'
fceux_h_src = 'src/drivers/win/help/fceux.chm'
fceux_h_dst = 'bin/fceux.chm'
env.Command(fceux_h_dst, fceux_h_src, [Copy(fceux_h_dst, fceux_h_src)])
env.Command(fceux_dst, fceux_src, [Copy(fceux_dst, fceux_src)])
env.Command(auxlib_dst, auxlib_src, [Copy(auxlib_dst, auxlib_src)])
# TODO: Fix this build script to gracefully install auxlib and the man page
#env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source=("bin/fceux", "bin/auxlib.lua")))
env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source="bin/fceux"))