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Make use of World._editor.unsaved_changes. Alert the user whenever they have unsaved changes and:
They are about to leave the page
They are about to reset the editor
They are about to load another level
They try to play their level without saving it (alternatively, save the current level temporarily to sessionStorage or localStorage and let them test it before uploading it?)
The text was updated successfully, but these errors were encountered:
Make use of World._editor.unsaved_changes. Alert the user whenever they have unsaved changes and:
The text was updated successfully, but these errors were encountered: