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None Parameter

Jeremie Rossignol edited this page Aug 13, 2020 · 2 revisions

The None parameter will fail if any of its child parameters are completed.

PARAMETER
{
    name = None
    type = None

    // The text to display.  Highly recommended not to use the default text, as
    // when the parameter is complete the text of the children disappears (and
    // the default text doesn't give the player a very good idea what the
    // parameter was about).
    //
    // Type:      string
    // Required:  No (defaulted)
    // Default:   Prevent ALL of the following
    //title =

    PARAMETER
    {
        name = ReachSpace
        type = ReachSpace
    }

    PARAMETER
    {
        name = ReachState
        type = ReachState

        minSpeed = 1000
        maxSpeed = 5000
    }
}
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