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values.go
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values.go
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package konfig
import (
"reflect"
"github.com/pkg/errors"
)
// Values is the values attached to a loader
type Values map[string]interface{}
// Set adds a key value to the Values
func (x Values) Set(k string, v interface{}) {
x[k] = v
}
func (x Values) load(ox Values, c *S) ([]string, error) {
c.mut.Lock()
defer c.mut.Unlock()
// load the previous key store
var m = c.m.Load().(s)
// we copy the previous store
// but we omit what was on the previous values
var updatedKeys = make([]string, 0, len(x))
var nm = make(s)
for kk, vv := range m {
// if key is not in old loader values
// add it to the new store
// else if key is in new loader values but value is different or key is
// in previous values but not in new ones
// we add it to updatedKeys list
if _, ok := ox[kk]; !ok {
nm[kk] = vv
} else if v, ok := x[kk]; (ok && !reflect.DeepEqual(v, vv)) || !ok { // value is different or not present anymore
updatedKeys = append(updatedKeys, kk)
}
}
// we add the new values
for kk, vv := range x {
nm[kk] = vv
// if key is not present in old store, add it to updatedKeys as we are adding a new key in
if _, ok := m[kk]; !ok {
updatedKeys = append(updatedKeys, kk)
}
}
// if we have strict keys setup on the store and we have already loaded configs
// we check those keys now, if they are not present, we will return the error.
if c.strictKeys != nil && c.loaded {
if err := nm.checkStrictKeys(c.strictKeys); err != nil {
err = errors.Wrap(err, "Error while checking strict keys")
c.cfg.Logger.Get().Error(err.Error())
return nil, err
}
}
// if there is a value bound we set it there also
if c.v != nil {
c.v.setValues(nm)
}
// we didn't get any error, store the new config state
c.m.Store(nm)
return updatedKeys, nil
}