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Question: access object directly with file_id and path_id #41
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Nevermind, I hadn't looked close enough at the PPtr class and borrowed code from there to resolve an object from file_id+path_id. |
I'm not sure if you already figured it out completely or not, The objects are stored inside of the SerializedFiles, which in turn are usually stored within BundleFiles. The pointers themself usually only refer to objects within the same SerializedFile as the object that uses them. |
Thanks for the additional info! What I ended up doing is something like this:
So pretty much what the PPtr class does but from a setting outside of UnityPy. |
Hi, sorry to use the issues system to ask a question.
I'm using UnityPy to automatically dump stuff, and I've added the ability to automatically dump files referenced by a pptr.
I face two issues however:
Would appreciate any guidance, thanks!
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