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kalenedrael edited this page Feb 23, 2014 · 6 revisions

kgtd is a tower-defense game that uses SDL and OpenGL, with an emphasis on code quality and efficiency. It is under development.

Description

Defensive towers are fed variable amounts of power from a central source. The total amount of power is fixed, and towers fire at a rate or do damage proportional to the power fed. For strategic purposes, the distribution of power can be changed on the fly. Towers have a variety of damage types, which do differing amounts of damage to shields and armor.

Screenshot

kgtd screenshot

Licensing

If you actually care to use the code for your own purposes, email me.

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