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audio_util.c
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audio_util.c
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/*
* audio_util.c - Audio processing routines
*
* Author: Dan Green (danngreen1@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* See http://creativecommons.org/licenses/MIT/ for more information.
*
* -----------------------------------------------------------------------------
*/
#include "audio_util.h"
#include "globals.h"
#include "filter.h"
#include "dig_inouts.h"
/* @brief Splits a stereo 16-bit array into an array
* The src array will have four times as many elements as the ldst or rdst
*
* @param sz is the number of elements in the src array. Should be a multiple of 4
* src is an array of 16-bit elements arranged Lmsb Llsb Rmsb Rlsb Lmsb Llsb Rmsb Rlsb
* ldst and rdst are arrays of 32-bit elements that really just have 24 significant bits
*/
void audio_convert_2x16_to_stereo24(uint16_t sz, int16_t *src, int32_t *ldst, int32_t *rdst)
{
while(sz)
{
*ldst = ((int32_t)(*src))<<16;
*src++;
*ldst += *src;
*src++;
*ldst++;
*rdst = ((int32_t)(*src++))<<16;
*rdst += *src++;
*rdst++;
sz-=4;
}
}
void audio_convert_stereo24_to_2x16(uint16_t sz, int32_t *lsrc, int32_t *rsrc, int16_t *dst)
{
while(sz)
{
*dst++=(int16_t)(*lsrc >> 16);
*dst++=(int16_t)(*lsrc & 0x0000FFFF);
*lsrc++;
*dst++=(int16_t)(*rsrc >> 16);
*dst++=(int16_t)(*rsrc & 0x0000FFFF);
*rsrc++;
sz-=4;
}
}