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buffmanager.go
113 lines (102 loc) · 2.62 KB
/
buffmanager.go
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// Copyright 2014,2015,2016,2017,2018,2019,2020,2021 SeukWon Kang (kasworld@gmail.com)
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package activebuff timed buff in activeobject
package activebuff
import (
"sync"
"github.com/kasworld/goguelike-single/enum/statusoptype"
"github.com/kasworld/goguelike-single/game/csprotocol"
)
type BuffManager struct {
Mutex sync.RWMutex `prettystring:"hide"`
BuffList []*ActiveBuff `prettystring:"simple"`
}
func New() *BuffManager {
bm := &BuffManager{
BuffList: make([]*ActiveBuff, 0),
}
return bm
}
// Add return true if replace
func (bm *BuffManager) Add(name string, clearOnRebirth bool, replaceSameName bool, tb []statusoptype.OpArg) bool {
afs := &ActiveBuff{
Name: name,
ClearOnRebirth: clearOnRebirth,
Buff: tb,
}
bm.Mutex.Lock()
defer bm.Mutex.Unlock()
if replaceSameName {
for i, v := range bm.BuffList {
if v != nil && v.Name == name {
bm.BuffList[i] = afs
return true
}
}
}
for i, v := range bm.BuffList {
if v == nil {
bm.BuffList[i] = afs
return false
}
}
bm.BuffList = append(bm.BuffList, afs)
return false
}
func (bm *BuffManager) Exist(name string) bool {
for _, v := range bm.BuffList {
if v != nil && v.Name == name {
return true
}
}
return false
}
func (bm *BuffManager) ClearOnRebirth() {
bm.Mutex.Lock()
defer bm.Mutex.Unlock()
for i, v := range bm.BuffList {
if v == nil {
continue
}
if v.ClearOnRebirth {
bm.BuffList[i] = nil
}
}
}
func (bm *BuffManager) GetOpArgListToApply() []statusoptype.OpArg {
rtn := make([]statusoptype.OpArg, 0)
bm.Mutex.Lock()
defer bm.Mutex.Unlock()
for i, v := range bm.BuffList {
if v == nil {
continue
}
oparg, remain := v.GetOpArgToApply()
if !remain {
bm.BuffList[i] = nil
continue
}
rtn = append(rtn, oparg)
}
return rtn
}
func (bm *BuffManager) ToPacket_ActiveObjBuffList() []*csprotocol.ActiveObjBuff {
rtn := make([]*csprotocol.ActiveObjBuff, 0)
bm.Mutex.RLock()
defer bm.Mutex.RUnlock()
for _, v := range bm.BuffList {
if v == nil || v.IsEnded() {
continue
}
rtn = append(rtn, v.ToPacket_ActiveObjBuff())
}
return rtn
}