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mapmake_fo_mine.go
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mapmake_fo_mine.go
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// Copyright 2014,2015,2016,2017,2018,2019,2020,2021 SeukWon Kang (kasworld@gmail.com)
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package terrain
import (
"fmt"
"github.com/kasworld/goguelike-single/enum/decaytype"
"github.com/kasworld/goguelike-single/enum/fieldobjdisplaytype"
"github.com/kasworld/goguelike-single/game/fieldobject"
"github.com/kasworld/goguelike-single/game/terrain/roomsort"
"github.com/kasworld/goguelike-single/lib/g2log"
"github.com/kasworld/goguelike-single/lib/scriptparse"
)
func cmdAddMine(tr *Terrain, ca *scriptparse.CmdArgs) error {
var x, y int
var dispType fieldobjdisplaytype.FieldObjDisplayType
var decay decaytype.DecayType
var message string
if err := ca.GetArgs(&x, &y, &dispType, &decay, &message); err != nil {
return err
}
return tr.addMine(x, y, dispType, decay, message)
}
func cmdAddMineRand(tr *Terrain, ca *scriptparse.CmdArgs) error {
var dispType fieldobjdisplaytype.FieldObjDisplayType
var decay decaytype.DecayType
var count int
var message string
if err := ca.GetArgs(&count, &dispType, &decay, &message); err != nil {
return err
}
try := count
for count > 0 && try > 0 {
err := tr.addMineRand(dispType, decay, message)
if err == nil {
count--
} else {
try--
}
}
if try == 0 {
g2log.Debug("AddMineRand add insufficient")
}
return nil
}
func cmdAddMineRandInRoom(tr *Terrain, ca *scriptparse.CmdArgs) error {
var dispType fieldobjdisplaytype.FieldObjDisplayType
var decay decaytype.DecayType
var count int
var message string
if err := ca.GetArgs(&count, &dispType, &decay, &message); err != nil {
return err
}
try := count
for count > 0 && try > 0 {
err := tr.addMineRandInRoom(dispType, decay, message)
if err == nil {
count--
} else {
try--
}
}
if try == 0 {
g2log.Debug("AddMineRand add insufficient")
}
return nil
}
func (tr *Terrain) addMine(x, y int, dispType fieldobjdisplaytype.FieldObjDisplayType, decay decaytype.DecayType,
message string) error {
x, y = x%tr.Xlen, y%tr.Ylen
if !tr.canPlaceFieldObjAt(x, y) {
return fmt.Errorf("can not add Mine at NonCharPlaceable tile %v %v", x, y)
}
po := fieldobject.NewMine(tr.Name, dispType, decay, message)
tr.foPosMan.AddToXY(po, x, y)
if r := tr.roomManager.GetRoomByPos(x, y); r != nil {
r.MineCount++
}
return nil
}
func (tr *Terrain) addMineRand(dispType fieldobjdisplaytype.FieldObjDisplayType, decay decaytype.DecayType,
message string) error {
for try := 10; try > 0; try-- {
x, y := tr.rnd.Intn(tr.Xlen), tr.rnd.Intn(tr.Ylen)
if !tr.canPlaceFieldObjAt(x, y) {
continue
}
return tr.addMine(x, y, dispType, decay, message)
}
return fmt.Errorf("fail to addMineRand at NonCharPlaceable tile")
}
func (tr *Terrain) addMineRandInRoom(dispType fieldobjdisplaytype.FieldObjDisplayType, decay decaytype.DecayType,
message string) error {
if tr.roomManager.GetCount() == 0 {
return fmt.Errorf("no room to add Mine")
}
roomList := tr.roomManager.GetRoomList()
for try := 100; try > 0; try-- {
tr.rnd.Shuffle(len(roomList), func(i, j int) {
roomList[i], roomList[j] = roomList[j], roomList[i]
})
rList := roomsort.ByMineCount(roomList)
rList.Sort()
r := rList[0]
x := tr.rnd.IntRange(r.Area.X, r.Area.X+r.Area.W)
y := tr.rnd.IntRange(r.Area.Y, r.Area.Y+r.Area.H)
if !tr.canPlaceFieldObjAt(x, y) {
continue
}
return tr.addMine(x, y, dispType, decay, message)
}
return fmt.Errorf("cannot find pos in room")
}