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Bunch of errors similar to this one.
No noticeable problem with the behavior of the pawns, just a bunch of log spam
ISMA: base error System.NullReferenceException: Object reference not set to an instance of an object
at CombatAI.Comps.ThingComp_CombatAI.OnScanFinished () [0x00e50] in <380d0347a1e04937be5a70d7849e9b82>:0
at CombatAI.SightGrid+<>c__DisplayClass53_0.<TryCastSight>b__3 () [0x0017a] in <380d0347a1e04937be5a70d7849e9b82>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
CombatAI.ExceptionUtility:ShowExceptionGui (System.Exception,bool)
CombatAI.SightGrid/<>c__DisplayClass53_0:<TryCastSight>b__3 ()
CombatAI.AsyncActions:MainThreadActionLoop ()
CombatAI.AsyncActions:ExecuteMainThreadActions ()
CombatAI.SightGrid:SightGridUpdate ()
CombatAI.SightTracker:MapComponentUpdate ()
Verse.MapComponentUtility:MapComponentUpdate (Verse.Map)
Verse.Map:MapUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
The text was updated successfully, but these errors were encountered:
Bunch of errors similar to this one.
No noticeable problem with the behavior of the pawns, just a bunch of log spam
The text was updated successfully, but these errors were encountered: