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Hello,
I am wondering is there any method in Lasp can make audio input from microphone into AudioClip just works like Unity3D build-in Microphone.Start() API .
I have tried find some public api in Lasp and doesn't found the method return AudioClip.
Or is there any way I can get low latency audio input into Unity3D's AudioClip, AudioSource etc and playback by Audiolistener.
Thank you very much!
The text was updated successfully, but these errors were encountered:
I need exactly the function for make the input audio to mixing & playing with some unity internal audio effect. Because, the internal unity microphone api had too much latency.
Hello,
I am wondering is there any method in Lasp can make audio input from microphone into AudioClip just works like Unity3D build-in Microphone.Start() API .
I have tried find some public api in Lasp and doesn't found the method return AudioClip.
Or is there any way I can get low latency audio input into Unity3D's AudioClip, AudioSource etc and playback by Audiolistener.
Thank you very much!
The text was updated successfully, but these errors were encountered: