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Nothing ever frees these malloc'd memory blocks. Additionally, we should not be allocating in a Resource unless the destructor frees it. These strings should be held and tracked by the resource.
The text was updated successfully, but these errors were encountered:
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 276 in 3d2e6bc
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 393 in 3d2e6bc
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 448 in 3d2e6bc
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 891 in 3d2e6bc
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 949 in 3d2e6bc
libultraship/src/resource/factory/DisplayListFactory.cpp
Line 960 in 3d2e6bc
Nothing ever frees these malloc'd memory blocks. Additionally, we should not be allocating in a Resource unless the destructor frees it. These strings should be held and tracked by the resource.
The text was updated successfully, but these errors were encountered: