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Cancel games with first turn NMRs #133

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2ndWhiteLine opened this issue Apr 21, 2015 · 2 comments
Closed

Cancel games with first turn NMRs #133

2ndWhiteLine opened this issue Apr 21, 2015 · 2 comments

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@2ndWhiteLine
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Cancel live games with an NMR in the first turn.

@TimothyJones
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This is related to #113 - if we did that, then I don't think we'd need to cancel games with a first turn NMR.

I'm also interested in vDip's NMR policy - or in auto-extending the game phase if there's a first turn NMR. I think cancelling the game punishes the other 6 players who waited on the game to start - it'd be good to come up with a way of filling the NMR spots without progressing the phase.

@TimothyJones
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I think that #143 means that this isn't necessary any more - especially as cancelling automatically reduces members ability to follow what happened and why.

kestasjk pushed a commit that referenced this issue May 19, 2022
kestasjk pushed a commit that referenced this issue Jul 8, 2022
…-beta-from-game-search-results

WDIP-39: Remove "Play Beta" from game search results
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