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Will it be possible in a future version of shading manage ?
Currently if a cube hides another cube relative to a spot hidden then the cube is illuminated as if the other cube does not exist ....
The text was updated successfully, but these errors were encountered:
I suspect not :( because it is all software rendered it would of course be possible but very, very slow I expect. For advanced shading you are better off using a WebGL library.
hi !
Congrulation for your amazing project !
Will it be possible in a future version of shading manage ?
Currently if a cube hides another cube relative to a spot hidden then the cube is illuminated as if the other cube does not exist ....
The text was updated successfully, but these errors were encountered: