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sn-roguelike

Look ma, no prior game development experience!

Doing Roguelike tutorial, even though I haven't really played one and never worked on a game before.

We're using my Scala Native, binding generator, Scala 3, and the great Raylib.

  1. Set up everything for Scala Native to work: https://scala-native.readthedocs.io/en/latest/user/setup.html

  2. This example was written on an Apple machine, and thus the clang flags were hardcoded, according to instructions: https://github.com/raysan5/raylib/wiki/Working-on-macOS. Change them to the appropriate flags for your platform.

I use vcpkg, so theoretically it should just work

Parts completed:

  • Part 1 sbt part1/run
  • Part 2 sbt part2/run
  • Part 3 sbt part3/run
  • Part 4 sbt part4/run

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