Look ma, no prior game development experience!
Doing Roguelike tutorial, even though I haven't really played one and never worked on a game before.
We're using my Scala Native, binding generator, Scala 3, and the great Raylib.
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Set up everything for Scala Native to work: https://scala-native.readthedocs.io/en/latest/user/setup.html
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This example was written on an Apple machine, and thus the clang flags were hardcoded, according to instructions: https://github.com/raysan5/raylib/wiki/Working-on-macOS. Change them to the appropriate flags for your platform.
I use vcpkg, so theoretically it should just work
Parts completed:
- Part 1
sbt part1/run
- Part 2
sbt part2/run
- Part 3
sbt part3/run
- Part 4
sbt part4/run