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2019.3.0f6 editor crashes #1

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DiveshNaidoo opened this issue Feb 2, 2020 · 7 comments
Open

2019.3.0f6 editor crashes #1

DiveshNaidoo opened this issue Feb 2, 2020 · 7 comments
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@DiveshNaidoo
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The editor crashes as soon as I add the motion blur render feature using URP and Unity version 2019.3.0f6

@Kink3d
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Kink3d commented Feb 3, 2020

:/

Thanks for the report. Ill install f6 and have a look

@Kink3d Kink3d added the review label Feb 3, 2020
@Kink3d
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Kink3d commented Feb 3, 2020

OK so this doesnt crash for me. Can you give me more information please?
URP version, OS and version, GFX card model, Unity settings (build platforms, colorspace, dotnet version, scripting backend).

Also a crashdump would be amazing if you could get me one?
https://answers.unity.com/questions/889831/where-is-the-crashdmp-file-for-editor-crashes-loca.html

@DiveshNaidoo
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Thanks for the quick response, so I tried a clean project with the same build settings and it did not crash however, I get a black screen when using kmotion together with the ARFoundation "AR background render feature", perhaps these two render features don't play well together?

URP version 7.1.8, OS Catalina Mac, Build Platform iOS, Linear Colorspace.

@DiveshNaidoo
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I will also get you a crash dump

@Kink3d
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Kink3d commented Feb 4, 2020

Thanks for the information. Very helpful. Ill try it with the AR background feature, it may indeed not play nice there. I also havent tried building to iOS as I dont have a device for it. Maybe I can source one from a friend...

@madc0der
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madc0der commented Nov 7, 2020

The same occurs for 2019.3.4f1, URP 7.3.1, build type = Win PC Standalone.

Added w/o errors to scene in 2020.1.8f1, URP 8.2.0, but no any blur effect is visible in Play Mode

@taimoor6864
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taimoor6864 commented Aug 8, 2023

Same happening to me. Did we get a fix?

When adding the MotionRenderFeature to the URP during play mode, it works. But as soon as I stop the play, it crashes.

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