-
Notifications
You must be signed in to change notification settings - Fork 319
/
zstd.go
135 lines (113 loc) · 4.23 KB
/
zstd.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
// Package zstd provides decompression of zstandard files.
//
// For advanced usage and examples, go to the README: https://github.com/klauspost/compress/tree/master/zstd#zstd
package zstd
import (
"errors"
"log"
"math/bits"
)
const debug = false
const debugSequences = false
// force encoder to use predefined tables.
const forcePreDef = false
// zstdMinMatch is the minimum zstd match length.
const zstdMinMatch = 3
var (
// ErrReservedBlockType is returned when a reserved block type is found.
// Typically this indicates wrong or corrupted input.
ErrReservedBlockType = errors.New("invalid input: reserved block type encountered")
// ErrCompressedSizeTooBig is returned when a block is bigger than allowed.
// Typically this indicates wrong or corrupted input.
ErrCompressedSizeTooBig = errors.New("invalid input: compressed size too big")
// ErrBlockTooSmall is returned when a block is too small to be decoded.
// Typically returned on invalid input.
ErrBlockTooSmall = errors.New("block too small")
// ErrMagicMismatch is returned when a "magic" number isn't what is expected.
// Typically this indicates wrong or corrupted input.
ErrMagicMismatch = errors.New("invalid input: magic number mismatch")
// ErrWindowSizeExceeded is returned when a reference exceeds the valid window size.
// Typically this indicates wrong or corrupted input.
ErrWindowSizeExceeded = errors.New("window size exceeded")
// ErrWindowSizeTooSmall is returned when no window size is specified.
// Typically this indicates wrong or corrupted input.
ErrWindowSizeTooSmall = errors.New("invalid input: window size was too small")
// ErrDecoderSizeExceeded is returned if decompressed size exceeds the configured limit.
ErrDecoderSizeExceeded = errors.New("decompressed size exceeds configured limit")
// ErrUnknownDictionary is returned if the dictionary ID is unknown.
// For the time being dictionaries are not supported.
ErrUnknownDictionary = errors.New("unknown dictionary")
// ErrFrameSizeExceeded is returned if the stated frame size is exceeded.
// This is only returned if SingleSegment is specified on the frame.
ErrFrameSizeExceeded = errors.New("frame size exceeded")
// ErrCRCMismatch is returned if CRC mismatches.
ErrCRCMismatch = errors.New("CRC check failed")
// ErrDecoderClosed will be returned if the Decoder was used after
// Close has been called.
ErrDecoderClosed = errors.New("decoder used after Close")
)
func println(a ...interface{}) {
if debug {
log.Println(a...)
}
}
func printf(format string, a ...interface{}) {
if debug {
log.Printf(format, a...)
}
}
// matchLen returns the maximum length.
// a must be the shortest of the two.
// The function also returns whether all bytes matched.
func matchLen(a, b []byte) int {
b = b[:len(a)]
for i := 0; i < len(a)-7; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
return i + (bits.TrailingZeros64(diff) >> 3)
}
}
checked := (len(a) >> 3) << 3
a = a[checked:]
b = b[checked:]
// TODO: We could do a 4 check.
for i := range a {
if a[i] != b[i] {
return int(i) + checked
}
}
return len(a) + checked
}
// matchLen returns a match length in src between index s and t
func matchLenIn(src []byte, s, t int32) int32 {
s1 := len(src)
b := src[t:]
a := src[s:s1]
b = b[:len(a)]
// Extend the match to be as long as possible.
for i := range a {
if a[i] != b[i] {
return int32(i)
}
}
return int32(len(a))
}
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
func load6432(b []byte, i int32) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}
func load64(b []byte, i int) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
}