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stream.go
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stream.go
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package spdystream
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/docker/spdystream/spdy"
)
var (
ErrUnreadPartialData = errors.New("unread partial data")
)
type Stream struct {
streamId spdy.StreamId
parent *Stream
conn *Connection
startChan chan error
dataLock sync.RWMutex
dataChan chan []byte
unread []byte
priority uint8
headers http.Header
headerChan chan http.Header
finishLock sync.Mutex
finished bool
replyCond *sync.Cond
replied bool
closeLock sync.Mutex
closeChan chan bool
}
// WriteData writes data to stream, sending a dataframe per call
func (s *Stream) WriteData(data []byte, fin bool) error {
s.waitWriteReply()
var flags spdy.DataFlags
if fin {
flags = spdy.DataFlagFin
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return ErrWriteClosedStream
}
s.finished = true
s.finishLock.Unlock()
}
dataFrame := &spdy.DataFrame{
StreamId: s.streamId,
Flags: flags,
Data: data,
}
debugMessage("(%p) (%d) Writing data frame", s, s.streamId)
return s.conn.framer.WriteFrame(dataFrame)
}
// Write writes bytes to a stream, calling write data for each call.
func (s *Stream) Write(data []byte) (n int, err error) {
err = s.WriteData(data, false)
if err == nil {
n = len(data)
}
return
}
// Read reads bytes from a stream, a single read will never get more
// than what is sent on a single data frame, but a multiple calls to
// read may get data from the same data frame.
func (s *Stream) Read(p []byte) (n int, err error) {
if s.unread == nil {
select {
case <-s.closeChan:
return 0, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return 0, io.EOF
}
s.unread = read
}
}
n = copy(p, s.unread)
if n < len(s.unread) {
s.unread = s.unread[n:]
} else {
s.unread = nil
}
return
}
// ReadData reads an entire data frame and returns the byte array
// from the data frame. If there is unread data from the result
// of a Read call, this function will return an ErrUnreadPartialData.
func (s *Stream) ReadData() ([]byte, error) {
debugMessage("(%p) Reading data from %d", s, s.streamId)
if s.unread != nil {
return nil, ErrUnreadPartialData
}
select {
case <-s.closeChan:
return nil, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return nil, io.EOF
}
return read, nil
}
}
func (s *Stream) waitWriteReply() {
if s.replyCond != nil {
s.replyCond.L.Lock()
for !s.replied {
s.replyCond.Wait()
}
s.replyCond.L.Unlock()
}
}
// Wait waits for the stream to receive a reply.
func (s *Stream) Wait() error {
return s.WaitTimeout(time.Duration(0))
}
// WaitTimeout waits for the stream to receive a reply or for timeout.
// When the timeout is reached, ErrTimeout will be returned.
func (s *Stream) WaitTimeout(timeout time.Duration) error {
var timeoutChan <-chan time.Time
if timeout > time.Duration(0) {
timeoutChan = time.After(timeout)
}
select {
case err := <-s.startChan:
if err != nil {
return err
}
break
case <-timeoutChan:
return ErrTimeout
}
return nil
}
// Close closes the stream by sending an empty data frame with the
// finish flag set, indicating this side is finished with the stream.
func (s *Stream) Close() error {
select {
case <-s.closeChan:
// Stream is now fully closed
s.conn.removeStream(s)
default:
break
}
return s.WriteData([]byte{}, true)
}
// Reset sends a reset frame, putting the stream into the fully closed state.
func (s *Stream) Reset() error {
s.conn.removeStream(s)
return s.resetStream()
}
func (s *Stream) resetStream() error {
// Always call closeRemoteChannels, even if s.finished is already true.
// This makes it so that stream.Close() followed by stream.Reset() allows
// stream.Read() to unblock.
s.closeRemoteChannels()
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return nil
}
s.finished = true
s.finishLock.Unlock()
resetFrame := &spdy.RstStreamFrame{
StreamId: s.streamId,
Status: spdy.Cancel,
}
return s.conn.framer.WriteFrame(resetFrame)
}
// CreateSubStream creates a stream using the current as the parent
func (s *Stream) CreateSubStream(headers http.Header, fin bool) (*Stream, error) {
return s.conn.CreateStream(headers, s, fin)
}
// SetPriority sets the stream priority, does not affect the
// remote priority of this stream after Open has been called.
// Valid values are 0 through 7, 0 being the highest priority
// and 7 the lowest.
func (s *Stream) SetPriority(priority uint8) {
s.priority = priority
}
// SendHeader sends a header frame across the stream
func (s *Stream) SendHeader(headers http.Header, fin bool) error {
return s.conn.sendHeaders(headers, s, fin)
}
// SendReply sends a reply on a stream, only valid to be called once
// when handling a new stream
func (s *Stream) SendReply(headers http.Header, fin bool) error {
if s.replyCond == nil {
return errors.New("cannot reply on initiated stream")
}
s.replyCond.L.Lock()
defer s.replyCond.L.Unlock()
if s.replied {
return nil
}
err := s.conn.sendReply(headers, s, fin)
if err != nil {
return err
}
s.replied = true
s.replyCond.Broadcast()
return nil
}
// Refuse sends a reset frame with the status refuse, only
// valid to be called once when handling a new stream. This
// may be used to indicate that a stream is not allowed
// when http status codes are not being used.
func (s *Stream) Refuse() error {
if s.replied {
return nil
}
s.replied = true
return s.conn.sendReset(spdy.RefusedStream, s)
}
// Cancel sends a reset frame with the status canceled. This
// can be used at any time by the creator of the Stream to
// indicate the stream is no longer needed.
func (s *Stream) Cancel() error {
return s.conn.sendReset(spdy.Cancel, s)
}
// ReceiveHeader receives a header sent on the other side
// of the stream. This function will block until a header
// is received or stream is closed.
func (s *Stream) ReceiveHeader() (http.Header, error) {
select {
case <-s.closeChan:
break
case header, ok := <-s.headerChan:
if !ok {
return nil, fmt.Errorf("header chan closed")
}
return header, nil
}
return nil, fmt.Errorf("stream closed")
}
// Parent returns the parent stream
func (s *Stream) Parent() *Stream {
return s.parent
}
// Headers returns the headers used to create the stream
func (s *Stream) Headers() http.Header {
return s.headers
}
// String returns the string version of stream using the
// streamId to uniquely identify the stream
func (s *Stream) String() string {
return fmt.Sprintf("stream:%d", s.streamId)
}
// Identifier returns a 32 bit identifier for the stream
func (s *Stream) Identifier() uint32 {
return uint32(s.streamId)
}
// IsFinished returns whether the stream has finished
// sending data
func (s *Stream) IsFinished() bool {
return s.finished
}
// Implement net.Conn interface
func (s *Stream) LocalAddr() net.Addr {
return s.conn.conn.LocalAddr()
}
func (s *Stream) RemoteAddr() net.Addr {
return s.conn.conn.RemoteAddr()
}
// TODO set per stream values instead of connection-wide
func (s *Stream) SetDeadline(t time.Time) error {
return s.conn.conn.SetDeadline(t)
}
func (s *Stream) SetReadDeadline(t time.Time) error {
return s.conn.conn.SetReadDeadline(t)
}
func (s *Stream) SetWriteDeadline(t time.Time) error {
return s.conn.conn.SetWriteDeadline(t)
}
func (s *Stream) closeRemoteChannels() {
s.closeLock.Lock()
defer s.closeLock.Unlock()
select {
case <-s.closeChan:
default:
close(s.closeChan)
}
}