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[BUG] - Level shows onscreen before initial world fade in #25

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KobaltBlu opened this issue Jun 24, 2023 · 0 comments
Open

[BUG] - Level shows onscreen before initial world fade in #25

KobaltBlu opened this issue Jun 24, 2023 · 0 comments
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bug Something isn't working KotOR.js About the KotOR.js library

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@KobaltBlu
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Describe the bug
After the load screen completes. The player perspective shows onscreen for a few frames before it cuts to black to begin the world fade-in.

To Reproduce
Steps to reproduce the behavior:

  1. Load a game level either by warping or loading a save game.
  2. After the load screen completes, observe the rendered output onscreen

Expected behavior
After the load screen completes, the first frames should be solid black. The FadeOverlayManager should then kick in and fade into the actual gameplay.

@KobaltBlu KobaltBlu added bug Something isn't working KotOR.js About the KotOR.js library labels Jun 24, 2023
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Labels
bug Something isn't working KotOR.js About the KotOR.js library
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