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script.js
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script.js
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'use strict';
// Selecting Elements :
const player0El = document.querySelector('.player--0');
const player1El = document.querySelector('.player--1');
const score0El = document.querySelector('#score--0');
const score1El = document.getElementById('score--1');
const current0El = document.getElementById('current--0');
const current1El = document.getElementById('current--1');
const diceEl = document.querySelector('.dice');
const btnNew = document.querySelector('.btn--new');
const btnRoll = document.querySelector('.btn--roll');
const btnHold = document.querySelector('.btn--hold');
// Starting Conditions :
let score, currentScore, activePlayer, playing;
const init = function () {
score0El.textContent = 0;
score1El.textContent = 0;
diceEl.classList.add('hidden');
score = [0, 0];
currentScore = 0;
activePlayer = 0;
playing = true;
document.querySelector('.won--0').classList.add('hidden');
document.querySelector('.won--1').classList.add('hidden');
player1El.classList.remove('player--winner');
player0El.classList.remove('player--winner');
player1El.classList.remove('player--active');
player0El.classList.add('player--active');
};
init();
const switchPlayer = function () {
document.getElementById(`current--${activePlayer}`).textContent = 0;
currentScore = 0;
activePlayer = activePlayer === 0 ? 1 : 0;
player0El.classList.toggle('player--active');
player1El.classList.toggle('player--active');
};
// Rolling Dice :
btnRoll.addEventListener('click', function () {
if (playing) {
const dice = Math.trunc(Math.random() * 6) + 1;
// console.log(dice);
diceEl.src = `dice-${dice}.png`;
diceEl.classList.remove('hidden');
if (dice !== 1) {
currentScore += dice;
document.getElementById(
`current--${activePlayer}`
).textContent = currentScore;
// current0El.textContent = currentScore;
} else {
switchPlayer();
}
}
});
btnHold.addEventListener('click', function () {
if (playing) {
score[activePlayer] += currentScore;
document.getElementById(`score--${activePlayer}`).textContent =
score[activePlayer];
if (score[activePlayer] >= 100) {
document
.querySelector(`.player--${activePlayer}`)
.classList.add('player--winner');
diceEl.classList.add('hidden');
document.getElementById(`current--${activePlayer}`).textContent = 0;
currentScore = 0;
document
.querySelector(`.won--${activePlayer}`)
.classList.remove('hidden');
playing = false;
} else {
switchPlayer();
}
}
});
// Optional :
// btnNew.addEventListener('click', function () {
// playing = true;
// score0El.textContent = 0;
// score1El.textContent = 0;
// document.querySelector(`.won--${activePlayer}`).classList.add('hidden');
// document
// .querySelector(`.player--${activePlayer}`)
// .classList.remove('player--winner');
// document
// .querySelector(`.player--${activePlayer}`)
// .classList.remove('player--active');
// player0El.classList.add('player--active');
// score[0] = 0;
// score[1] = 0;
// activePlayer = 0;
// });
// Jonas Way :
btnNew.addEventListener('click', init);