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Create map handler #14
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IMapHandler
{
public ExtendedMap ImportMap(string MapFileName);
public void LoadMap(ExtendedMap extendedMap);
public List<ExtendedMap> ImportMaps();
}
ExtendedMapObect
{
public Vector3 Position;
public Vector3 Rotation;
public int ObecYtHash;
void Destroy();
void Create();
}
ExtendedMap
{
public List<MapObYect> ObYects;
public string Name;
public int Dimension;
public User Creator;
//========= Functions =========
public bool LoadMap();
public void UnloadMap();
} |
ExtendedMap und ExtendedMapObject |
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Create map handler.
Import maps
Load/unload maps
Save maps and map objects
Add new map object
Delete map object
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