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Emulator sometimes dumps core on termination #7036
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That's mesa imploding. Has happened randomly since basically forever in my own experience. IIRC, also happened back when I was using an nvidia card a few years ago. |
Not using catchsegv might just be enough to sweep it under the rug, because, ironically enough, I've never had it happen under gdb/valgrind ;p. |
I like catchsegv because it can occasionally provide a hint to some mysterious issue. Imo the solution to the problem in the OP is just to use ctrl+c in the terminal as opposed to force killing it with WM_DELETE. |
Sure, it's not a critical issue, just a bit annoying when I hit Mod-Shift-Q on autopilot and nuke my console's buffer. |
Oh, it happens on perfectly sane exits on my end, no need for anything funky, FWIW ;). |
I have seen it on occasion, but I can't reproduce it with |
I'll see if I can get an actual coredump and not just catchsegv getting its panties in a twist... ;). |
Wheeee! |
And I wasn't kidding when I said that getting rid of (As does running under gdb/valgrind... because it bypasses catchsegv ^^). |
This works around koreader#7036 on my end (so far).
This works around koreader#7036 on my end (so far).
Fixed by #7044. |
Issue
Sometimes (maybe half the time), killing the emulator window (I think with
WM_DELETE
) ends up dumping core to the console, which is a bit annoying because it spams ~750 lines to the console when you want to look at some recent output.Steps to reproduce
coredump.txt
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