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cytoscapejs.go
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cytoscapejs.go
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// Copyright ©2018 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package cytoscapejs implements marshaling and unmarshaling of Cytoscape.js JSON documents.
//
// See http://js.cytoscape.org/ for Cytoscape.js documentation.
package cytoscapejs // import "gonum.org/v1/gonum/graph/formats/cytoscapejs"
import (
"encoding/json"
"errors"
"fmt"
)
// GraphElem is a Cytoscape.js graph with mixed graph elements.
type GraphElem struct {
Elements []Element `json:"elements"`
Layout interface{} `json:"layout,omitempty"`
Style []interface{} `json:"style,omitempty"`
}
// Element is a mixed graph element.
type Element struct {
Group string `json:"group,omitempty"`
Data ElemData `json:"data"`
Position *Position `json:"position,omitempty"`
RenderedPosition *Position `json:"renderedPosition,omitempty"`
Selected bool `json:"selected,omitempty"`
Selectable bool `json:"selectable,omitempty"`
Locked bool `json:"locked,omitempty"`
Grabbable bool `json:"grabbable,omitempty"`
Classes string `json:"classes,omitempty"`
Scratch interface{} `json:"scratch,omitempty"`
}
// ElemType describes an Element type.
type ElemType int
const (
InvalidElement ElemType = iota - 1
NodeElement
EdgeElement
)
// Type returns the element type of the receiver. It returns an error if the Element Group
// is invalid or does not match the Element Data, or if the Element Data is an incomplete
// edge.
func (e Element) Type() (ElemType, error) {
et := InvalidElement
switch {
case e.Data.Source == "" && e.Data.Target == "":
et = NodeElement
case e.Data.Source != "" && e.Data.Target != "":
et = EdgeElement
default:
return et, errors.New("cytoscapejs: invalid element: incomplete edge")
}
switch {
case e.Group == "":
return et, nil
case e.Group == "node" && et == NodeElement:
return NodeElement, nil
case e.Group == "edge" && et == EdgeElement:
return NodeElement, nil
default:
return InvalidElement, errors.New("cytoscapejs: invalid element: mismatched group")
}
}
// ElemData is a graph element's data container.
type ElemData struct {
ID string
Source string
Target string
Parent string
Attributes map[string]interface{}
}
var (
_ json.Marshaler = (*ElemData)(nil)
_ json.Unmarshaler = (*ElemData)(nil)
)
// MarshalJSON implements the json.Marshaler interface.
func (e *ElemData) MarshalJSON() ([]byte, error) {
if e.Attributes == nil {
type elem struct {
ID string `json:"id"`
Source string `json:"source,omitempty"`
Target string `json:"target,omitempty"`
Parent string `json:"parent,omitempty"`
}
return json.Marshal(elem{ID: e.ID, Source: e.Source, Target: e.Target, Parent: e.Parent})
}
e.Attributes["id"] = e.ID
if e.Source != "" {
e.Attributes["source"] = e.Source
}
if e.Target != "" {
e.Attributes["target"] = e.Target
}
if e.Parent != "" {
e.Attributes["parent"] = e.Parent
}
b, err := json.Marshal(e.Attributes)
delete(e.Attributes, "id")
if e.Source != "" {
delete(e.Attributes, "source")
}
if e.Target != "" {
delete(e.Attributes, "target")
}
if e.Parent != "" {
delete(e.Attributes, "parent")
}
return b, err
}
// UnmarshalJSON implements the json.Unmarshaler interface.
func (e *ElemData) UnmarshalJSON(data []byte) error {
var attrs map[string]interface{}
err := json.Unmarshal(data, &attrs)
if err != nil {
return err
}
id, ok := attrs["id"]
if !ok {
return errors.New("cytoscapejs: no ID")
}
e.ID = fmt.Sprint(id)
source, ok := attrs["source"]
if ok {
e.Source = fmt.Sprint(source)
}
target, ok := attrs["target"]
if ok {
e.Target = fmt.Sprint(target)
}
p, ok := attrs["parent"]
if ok {
e.Parent = fmt.Sprint(p)
}
delete(attrs, "id")
delete(attrs, "source")
delete(attrs, "target")
delete(attrs, "parent")
if len(attrs) != 0 {
e.Attributes = attrs
}
return nil
}
// GraphNodeEdge is a Cytoscape.js graph with separated nodes and edges.
type GraphNodeEdge struct {
Elements Elements `json:"elements"`
Layout interface{} `json:"layout,omitempty"`
Style []interface{} `json:"style,omitempty"`
}
// Elements contains the nodes and edges of a GraphNodeEdge.
type Elements struct {
Nodes []Node `json:"nodes"`
Edges []Edge `json:"edges"`
}
// Node is a Cytoscape.js node.
type Node struct {
Data NodeData `json:"data"`
Position *Position `json:"position,omitempty"`
RenderedPosition *Position `json:"renderedPosition,omitempty"`
Selected bool `json:"selected,omitempty"`
Selectable bool `json:"selectable,omitempty"`
Locked bool `json:"locked,omitempty"`
Grabbable bool `json:"grabbable,omitempty"`
Classes string `json:"classes,omitempty"`
Scratch interface{} `json:"scratch,omitempty"`
}
// NodeData is a graph node's data container.
type NodeData struct {
ID string
Parent string
Attributes map[string]interface{}
}
var (
_ json.Marshaler = (*NodeData)(nil)
_ json.Unmarshaler = (*NodeData)(nil)
)
// MarshalJSON implements the json.Marshaler interface.
func (n *NodeData) MarshalJSON() ([]byte, error) {
if n.Attributes == nil {
type node struct {
ID string `json:"id"`
Parent string `json:"parent,omitempty"`
}
return json.Marshal(node{ID: n.ID, Parent: n.Parent})
}
n.Attributes["id"] = n.ID
n.Attributes["parent"] = n.Parent
b, err := json.Marshal(n.Attributes)
delete(n.Attributes, "id")
delete(n.Attributes, "parent")
return b, err
}
// UnmarshalJSON implements the json.Unmarshaler interface.
func (n *NodeData) UnmarshalJSON(data []byte) error {
var attrs map[string]interface{}
err := json.Unmarshal(data, &attrs)
if err != nil {
return err
}
id, ok := attrs["id"]
if !ok {
return errors.New("cytoscapejs: no ID")
}
n.ID = fmt.Sprint(id)
delete(attrs, "id")
p, ok := attrs["parent"]
if ok {
n.Parent = fmt.Sprint(p)
}
delete(attrs, "parent")
if len(attrs) != 0 {
n.Attributes = attrs
}
return nil
}
// Edge is a Cytoscape.js edge.
type Edge struct {
Data EdgeData `json:"data"`
Selected bool `json:"selected,omitempty"`
Selectable bool `json:"selectable,omitempty"`
Classes string `json:"classes,omitempty"`
Scratch interface{} `json:"scratch,omitempty"`
}
// EdgeData is a graph edge's data container.
type EdgeData struct {
ID string
Source string
Target string
Attributes map[string]interface{}
}
var (
_ json.Marshaler = (*EdgeData)(nil)
_ json.Unmarshaler = (*EdgeData)(nil)
)
// MarshalJSON implements the json.Marshaler interface.
func (e *EdgeData) MarshalJSON() ([]byte, error) {
if e.Attributes == nil {
type edge struct {
ID string `json:"id"`
Source string `json:"source"`
Target string `json:"target"`
}
return json.Marshal(edge{ID: e.ID, Source: e.Source, Target: e.Target})
}
e.Attributes["id"] = e.ID
e.Attributes["source"] = e.Source
e.Attributes["target"] = e.Target
b, err := json.Marshal(e.Attributes)
delete(e.Attributes, "id")
delete(e.Attributes, "source")
delete(e.Attributes, "target")
return b, err
}
// UnmarshalJSON implements the json.Unmarshaler interface.
func (e *EdgeData) UnmarshalJSON(data []byte) error {
var attrs map[string]interface{}
err := json.Unmarshal(data, &attrs)
if err != nil {
return err
}
id, ok := attrs["id"]
if !ok {
return errors.New("cytoscapejs: no ID")
}
source, ok := attrs["source"]
if !ok {
return errors.New("cytoscapejs: no source")
}
target, ok := attrs["target"]
if !ok {
return errors.New("cytoscapejs: no target")
}
e.ID = fmt.Sprint(id)
e.Source = fmt.Sprint(source)
e.Target = fmt.Sprint(target)
delete(attrs, "id")
delete(attrs, "source")
delete(attrs, "target")
if len(attrs) != 0 {
e.Attributes = attrs
}
return nil
}
// Position is a node position.
type Position struct {
X float64 `json:"x"`
Y float64 `json:"y"`
}