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Node editors (extension) with kotlin imgui #166
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Hey Nikolai, not yet, nobody raised any interest in regards.. it shouldn't be too much complicate to port that.. what is or what are you looking for exactly with this node editor? |
Well, I am developing events\upgrades editor for my game. There are a lot of relations between entities and representing them as nodes with links seems to appear pretty convenient. Currently I have had to use java native adapters from java-imgui. Those are a little bit buggy, but still pretty useful. Would it be valuable if some kind of native adapters appear in kotlin-imgui, or it does not fit the project structure? |
I took a look at imnodes, from a quick overview I can say it might turn out to be relatively easy to port it.. Are you interested to contribute/testing? |
Interested as welll |
I'll let you know |
thanks |
What's the difference among the two? imnodes looks nicer but simpler.. am I right? |
yes, but the other one has more features |
Hi guys!
Is there any relatively easy way to use imgui node editors (like https://github.com/thedmd/imgui-node-editor) with this kotlin implementation? I've noticed that in java imgui (https://github.com/SpaiR/imgui-java) there are java interfaces written for two of node editors implementations (https://github.com/SpaiR/imgui-java/blob/v1.80-1.5.0/example/src/main/java/ExampleImGuiNodeEditor.java).
Maybe there anything similar for kotlin implementation? Or extension adaptation is still to be supported?
Thank you in advance,
Nikolai
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