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There's no function for writing to a ByteArray pre-allocated in the Source interface.
Such a function would allow us to be more efficient by reusing memory.
fun read(dest: ByteArray, startIndex: Int, endIndex: Int) {
...
}
The text was updated successfully, but these errors were encountered:
There's no function for writing to a ByteArray pre-allocated in the Source interface.
Such a function would allow us to be more efficient by reusing memory.
The text was updated successfully, but these errors were encountered: