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What steps will reproduce the problem? r373 Processing 0135に以下のコードを入力し、スケッチを起動したらウィン� ��ウ上でマ ウスをクリックする。 import processing.funnel.*; Gainer gainer; Osc osc; void setup() { size(200, 200); frameRate(30); gainer= new Gainer(this, Gainer.MODE1); gainer.autoUpdate = true; osc = new Osc(this, Osc.IMPULSE, 1.0, 1); osc.serviceInterval = 50; osc.addEventListener(Osc.UPDATE, "oscUpdated"); } void draw() { background(100); } void oscUpdated(Osc osc) { gainer.led().value = osc.value; println("osc: " + osc.value); } void mousePressed() { gainer.led().value = 0; osc.reset(); osc.start(); } What is the expected output? What do you see instead? 期待した動作としてはLEDが1回点灯→消灯だが、実際には点� ��したままになる。 printlnされる値をみても1.0のままになっている。
Original issue reported on code.google.com by kotob...@gmail.com on 9 Jul 2008 at 1:14
kotob...@gmail.com
The text was updated successfully, but these errors were encountered:
fixed in r381
Original comment by kotob...@gmail.com on 21 Jul 2008 at 1:01
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Original issue reported on code.google.com by
kotob...@gmail.com
on 9 Jul 2008 at 1:14The text was updated successfully, but these errors were encountered: