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There must be a multiple random basic enemies. A basic enemy is an enemy that does not use any special abilities. This enemy doesn’t even need to move or aim when he is going to shoot.
The player can shoot at enemies.
Your game must have a basic collision mechanic (If an enemy touches you, you die).
The game entities must occupy one ’square’ of the map only.
The game should have a frame-based timing.
Displaying score, time, number of lives, etc... on screen.
Clock-based timing (Use whichever system facility or library you like)
Enemies can also shoot.
Scenery (Collidable objects or simple background)
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The text was updated successfully, but these errors were encountered: