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I see the UE4Dumper tool code it's reads data all at once into memory, which isn't optimal. Utilizing chunk-based processing instead of reading byte by byte would greatly improve efficiency and speed.
The text was updated successfully, but these errors were encountered:
I see the UE4Dumper tool code it's reads data all at once into memory, which isn't optimal. Utilizing chunk-based processing instead of reading byte by byte would greatly improve efficiency and speed.
The text was updated successfully, but these errors were encountered: