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pjf's list of things to make his gaming experience better #25

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6 of 7 tasks
pjf opened this issue Nov 23, 2014 · 5 comments
Closed
6 of 7 tasks

pjf's list of things to make his gaming experience better #25

pjf opened this issue Nov 23, 2014 · 5 comments
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@pjf
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pjf commented Nov 23, 2014

  • Have Lack fix RemoteTech support for SXT. (Bug reported on forum; parts need RemoteTech2, which is now just RemoteTech).
  • Boost range of Stayputnik antenna. It's currently 3k, which means it doesn't even get signal from my tracking station next to (but apparently more than 3k) from my launch site. I'm thinking 200k feels right.
  • The DP-10 is super expensive for what it does. Drop the price down, maybe with a reduction in range. It's mainly intended to make sure you can launch, not actually give you a signal from orbit. 100k feels right.
  • Make the AJ10 restartable with Engine Ignitor (description implies this)
  • Make the Blok E restartable (ditto)
  • Nerf separation motors; they give a huge kick for their price.
  • Lower the cost of the more compact I-beams. They cost more than the expensive ones.
@pjf pjf added the balance label Nov 23, 2014
@pjf
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pjf commented Nov 23, 2014

  • LR-79 has two EngineIgnitor modules

@pjf
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pjf commented Nov 23, 2014

  • LR-79 has "Show engine GUI" twice. I'm guessing that means it has two engine modules, too.

@pjf
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pjf commented Nov 23, 2014

  • Check procedural SRB prices. They seem to be very expensive compared to liquid fueled engines; is that actually the case?

pjf added a commit that referenced this issue Nov 23, 2014
- DP-10 lowered to 100k range, cheapened price to 2.
- Stayputnik has integrated 200k antenna
- Some structural components no longer ludicrously priced

Relates to #25
@NathanKell
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Neither the AJ10 in the form it is in the mod, nor the Blok E / RD-0105/0109 were restartable. The AJ10-118E was the first restartable AJ10 (it had a nozzle stretch and isn't in right now), and the S1.5400 was restartable (and it should be ingame). I have tweaked the descriptions to make this clearer, I hope.

I will check the LR-79 ingame. I see no reason why it would have a duplicate module...
I will also check Proc SRBs.

Separation motors should be dirt cheap; they have a big kick, but only mass a few kilos and have horrific mass ratios. (220s Isp, fuel fraction of <50%, etc).

@pjf
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pjf commented Nov 23, 2014

I'm happy to close this off. I've nudged Lack, and the only remaining issue is SRB prices, which can go in a different ticket, or possibly in the procedural parts/engines/tanks/widgets issue tracker. :)

(Re-open if I'm incorrect here.)

@pjf pjf closed this as completed Nov 23, 2014
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