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Blocks that use the same model always use the same biome tinting #84

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harryjames-w opened this issue Feb 20, 2022 · 4 comments
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@harryjames-w
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I installed Colormatic and I'm trying to add some subtle biome-based color variation to deepslate. To check the tint was working I made the colormap image bright yellow. I expected the tint to apply to the deepslate blocks in the world as it fully works with stone and other test blocks specified in the properties file, instead for deepslate only the item and breaking particles are getting tinted
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@kvverti
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kvverti commented Feb 22, 2022

Confirmed

@kvverti kvverti added the bug Something isn't working label Feb 22, 2022
@kvverti
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kvverti commented Feb 22, 2022

Seems to be caused by blocks with the same model only being tinted if one specific block in the set is tinted. In the case of deepslate, its model is shared with infested deepslate. Tinting both blocks at once will properly tint deepslate (and is likely what you want anyway).

@harryjames-w
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Yes I can confirm that has worked for me. Thank you very much.

@kvverti kvverti changed the title Unable to tint Deepslate in world Blocks that use the same model always use the same biome tinting Jun 8, 2022
@ksorah1
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ksorah1 commented Mar 2, 2023

Juuxel/Adorn#305

Can you fix it ?

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